source: trunk/tools/neercs/video/text-render.cpp

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Diff Rev Age Author Log Message
(edit) @2277   7 years sam build: hide LolFx external declarations behind macros.
(edit) @2242   7 years sam neercs: fix resource path.
(edit) @2176   7 years sam neercs: fix rendering issues and tweak timings so that large …
(edit) @2158   7 years sam neercs: initialise POD types in TextRender.
(edit) @2155   7 years sam neercs: some fallback code when shader model 4 isn’t available.
(edit) @2154   7 years sam neercs: if shaders don't support integer attributes, pass them as …
(edit) @2094   8 years sam neercs: deactivate OpenGL code when we build for OpenGL ES.
(edit) @2091   8 years sam neercs: use gl_VertexID instead of sending a whole new vertex array.
(edit) @2090   8 years sam neercs: added a better check for forkpty(), and moved the GL_POINTS …
(edit) @2049   8 years rez neercs: added theme support + 2 new themes [F4/F5 to switch]
(edit) @2003   8 years rez neercs: lowered noise effect
(edit) @1773   8 years sam gpu: create the ShaderTexture class, replace Shader::SetTexture with a …
(edit) @1706   8 years rez setup menu - added Render::UpdateVar(int key) function
(edit) @1661   8 years rez new font / blur+chromatic aberration boosted on screen corners / …
(edit) @1655   8 years rez remanency buffer now use ONLY ONE buffer / renamed font map, added a …
(edit) @1627   8 years sam neercs: handle caca canvas size changes automatically.
(edit) @1561   8 years sam data: fix a lot of paths to assets.
(copy) @1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs/video/text-render.cpp:
(edit) @1503   8 years sam neercs: the text rendering FBO is now exactly the required size.
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