source: trunk/tools/neercs/video/text.lolfx

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Diff Rev Age Author Log Message
(edit) @2180   7 years sam neercs: fix background colour computations with shader model 3.
(edit) @2172   7 years sam neercs: fix a compilation error in text.lolfx.
(edit) @2171   7 years sam neercs: more pre-shader4 compatibility tweaks.
(edit) @2155   7 years sam neercs: some fallback code when shader model 4 isn’t available.
(edit) @2154   7 years sam neercs: if shaders don't support integer attributes, pass them as …
(edit) @2138   7 years sam neercs: remove deprecated GLSL constructs in text shader.
(edit) @2091   8 years sam neercs: use gl_VertexID instead of sending a whole new vertex array.
(edit) @2090   8 years sam neercs: added a better check for forkpty(), and moved the GL_POINTS …
(edit) @1976   8 years sam neercs: fix shader for older GL versions.
(edit) @1928   8 years sam lolfx: use square brackets to indicate shader sections.
(edit) @1922   8 years rez NEERCS: added copper in setup (not working yet)
(edit) @1917   8 years rez NEERCS: multiple pageup/pagedown now works
(edit) @1915   8 years rez NEERCS: fixed problems with color
(edit) @1867   8 years sam neercs: remove debug variable.
(edit) @1865   8 years sam neercs: do not crash if the shader system does not support integer …
(edit) @1644   8 years rez remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
(edit) @1588   8 years rez debug shortcuts added
(edit) @1585   8 years rez added function key and renamed some variables
(copy) @1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs/video/text.lolfx:
(edit) @1483   8 years sam neercs: font blitting is now pixel perfect.
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