source: trunk/tools/neercs

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Diff Rev Age Author Log Message
(edit) @1642   8 years sam neercs: import files from the (unfinished) old neercs code.
(edit) @1639   8 years sam neercs: add missing .lolfx file to neercs.vcxproj.
(edit) @1638   8 years rez remanency lolfx added
(edit) @1636   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1635   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1634   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1629   8 years rez testing things…
(edit) @1628   8 years rez text resize fix
(edit) @1627   8 years sam neercs: handle caca canvas size changes automatically.
(edit) @1626   8 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1625   8 years rez updated border autoresize + canvas resize
(edit) @1624   8 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1623   8 years rez updated window frame, borders and cacanvas size
(edit) @1622   8 years rez updated logo (again) + better text canvas size (unfinished)
(edit) @1620   8 years rez updated logo + optimized postfx
(edit) @1618   8 years rez letterbox test
(edit) @1606   8 years rez enhanced test screen
(edit) @1602   8 years rez enhanced test screen
(edit) @1588   8 years rez debug shortcuts added
(edit) @1585   8 years rez added function key and renamed some variables
(edit) @1584   8 years sam neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
(edit) @1582   8 years sam neercs: do not ignore alpha in the simple shader.
(edit) @1561   8 years sam data: fix a lot of paths to assets.
(edit) @1540   8 years sam build: factor the LolFx compilation rule into configure.ac.
(edit) @1535   8 years sam build: allow to build the PS3 binaries from Visual Studio if the …
(copy) @1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs:
(edit) @1520   8 years sam build: fix the VS2010 build and add build/ and binaries/ to the dist …
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