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|
@1736
|
11 years |
rez |
added TONS of new parameters into the setup menu
|
|
|
@1711
|
11 years |
rez |
setup menu: added a lot of parameters and reorganized some
|
|
|
@1707
|
11 years |
rez |
setup menu bugfix (working now!)
|
|
|
@1706
|
11 years |
rez |
setup menu - added Render::UpdateVar(int key) function
|
|
|
@1703
|
11 years |
rez |
setup menu improved, now you can change (some) variable
|
|
|
@1701
|
11 years |
rez |
added items to setup menu (unfinished)
|
|
|
@1700
|
11 years |
rez |
setup menu - basic option listing (F1/key_up/key_down)
|
|
|
@1699
|
11 years |
rez |
setup menu - basic option listing (F1/key_up/key_down)
|
|
|
@1694
|
11 years |
rez |
added parametrable hue/brightness/contrast to postfx and found a …
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|
|
@1686
|
11 years |
rez |
added delay to key repeat (float timer_key_repeat)
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|
|
@1685
|
11 years |
rez |
added smoothstep in postfx (more contrast!) and a magnificient LOLCUBE!
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|
|
@1683
|
11 years |
rez |
moved blur after glow, tweaked a lot of parameters
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|
|
@1672
|
11 years |
rez |
postfx optimization
|
|
|
@1666
|
11 years |
rez |
updated postfx.lol
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|
|
@1665
|
11 years |
rez |
modified A LOT postfx, added MOAR controls to all effects, especially …
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|
|
@1663
|
11 years |
rez |
fixed noise / added tons of control vars to postfx
|
|
|
@1662
|
11 years |
sam |
neercs: disable some non-working code on Win32 so that we at least …
|
|
|
@1661
|
11 years |
rez |
new font / blur+chromatic aberration boosted on screen corners / …
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|
|
@1660
|
11 years |
sam |
neercs: add a way to activate the old neercs code for testing purposes.
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|
|
@1659
|
11 years |
sam |
build: add missing svn:ignore properties to keep rez happy.
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|
|
@1658
|
11 years |
rez |
minor fix on the logo
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|
|
@1657
|
11 years |
sam |
neercs: be sure to include C headers inside extern "C" in cpp files.
|
|
|
@1656
|
11 years |
sam |
neercs: start porting the old code to Windows; this breaks the Visual …
|
|
|
@1655
|
11 years |
rez |
remanency buffer now use ONLY ONE buffer / renamed font map, added a …
|
|
|
@1647
|
11 years |
sam |
build: hide the SDL_main.h inclusion in core.h, and only activate it …
|
|
|
@1645
|
11 years |
sam |
core: switch the Win32/x64 binaries to the Windows subsystem so that …
|
|
|
@1644
|
11 years |
rez |
remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
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|
|
@1643
|
11 years |
sam |
neercs: disable neercs build on Windows for now.
|
|
|
@1642
|
11 years |
sam |
neercs: import files from the (unfinished) old neercs code.
|
|
|
@1639
|
11 years |
sam |
neercs: add missing .lolfx file to neercs.vcxproj.
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|
|
@1638
|
11 years |
rez |
remanency lolfx added
|
|
|
@1636
|
11 years |
rez |
glsl letterbox and round corner & some new fancy animation!
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|
|
@1635
|
11 years |
rez |
glsl letterbox and round corner & some new fancy animation!
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|
|
@1634
|
11 years |
rez |
glsl letterbox and round corner & some new fancy animation!
|
|
|
@1629
|
11 years |
rez |
testing things…
|
|
|
@1628
|
11 years |
rez |
text resize fix
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|
|
@1627
|
11 years |
sam |
neercs: handle caca canvas size changes automatically.
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|
|
@1626
|
11 years |
sam |
neercs: always initialise shaders at launch time, so we don’t have to …
|
|
|
@1625
|
11 years |
rez |
updated border autoresize + canvas resize
|
|
|
@1624
|
11 years |
sam |
neercs: always initialise shaders at launch time, so we don’t have to …
|
|
|
@1623
|
11 years |
rez |
updated window frame, borders and cacanvas size
|
|
|
@1622
|
11 years |
rez |
updated logo (again) + better text canvas size (unfinished)
|
|
|
@1620
|
11 years |
rez |
updated logo + optimized postfx
|
|
|
@1618
|
11 years |
rez |
letterbox test
|
|
|
@1606
|
11 years |
rez |
enhanced test screen
|
|
|
@1602
|
11 years |
rez |
enhanced test screen
|
|
|
@1588
|
11 years |
rez |
debug shortcuts added
|
|
|
@1585
|
11 years |
rez |
added function key and renamed some variables
|
|
|
@1584
|
11 years |
sam |
neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
|
|
|
@1582
|
11 years |
sam |
neercs: do not ignore alpha in the simple shader.
|
|
|
@1561
|
11 years |
sam |
data: fix a lot of paths to assets.
|
|
|
@1540
|
11 years |
sam |
build: factor the LolFx compilation rule into configure.ac.
|
|
|
@1535
|
11 years |
sam |
build: allow to build the PS3 binaries from Visual Studio if the …
|
|
|
@1524
|
11 years |
sam |
build: move all games to a "games" subdirectory to clean up the root …
|
|
|
@1490
|
11 years |
sam |
build: import new libcaca binaries (from r4822) so that we no longer …
|
|
|
@1486
|
11 years |
sam |
build: a few hacks to allow building with MinGW on Windows.
|
|
|
@631
|
12 years |
sam |
Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
|
|
|
@218
|
12 years |
sam |
The Tile size can now be specified upon TileSet load. Add a sample …
|
|
|
@178
|
13 years |
sam |
Proper detection of libcaca and libpipi.
|
|
|
@100
|
13 years |
sam |
Slightly improve the documentation in a few files, add the missing …
|
|
|
@97
|
13 years |
sam |
Add a few more autotools rules.
|
|
|
@92
|
13 years |
sam |
Convert everything to the autotools. Managing source dependencies will …
|
|
|
@85
|
13 years |
sam |
Simple tool to create a font file.
|