source: trunk/tools

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Diff Rev Age Author Log Message
(edit) @1806   8 years rez moved noise/offset/retrace into a new shader
(edit) @1803   8 years sam input: switch all key names to camel case, like our other enums.
(edit) @1801   8 years rez changed keyboard event manager to use Input::WasReleased(K_LOL)
(edit) @1786   8 years rez enhanced double ghost picture + add vignetting control in setup
(edit) @1783   8 years rez fixed menu variable bar
(edit) @1773   8 years sam gpu: create the ShaderTexture class, replace Shader::SetTexture with a …
(edit) @1771   8 years sam gpu: get rid of the glClearColor, glClearDepth and glClear calls in …
(edit) @1763   8 years rez calculate the number of items for the current setup menu (avoid …
(edit) @1759   8 years rez added pageup/pagedown shortcut for setup
(edit) @1736   8 years rez added TONS of new parameters into the setup menu
(edit) @1711   8 years rez setup menu: added a lot of parameters and reorganized some
(edit) @1707   8 years rez setup menu bugfix (working now!)
(edit) @1706   8 years rez setup menu - added Render::UpdateVar(int key) function
(edit) @1703   8 years rez setup menu improved, now you can change (some) variable
(edit) @1701   8 years rez added items to setup menu (unfinished)
(edit) @1700   8 years rez setup menu - basic option listing (F1/key_up/key_down)
(edit) @1699   8 years rez setup menu - basic option listing (F1/key_up/key_down)
(edit) @1694   8 years rez added parametrable hue/brightness/contrast to postfx and found a …
(edit) @1686   8 years rez added delay to key repeat (float timer_key_repeat)
(edit) @1685   8 years rez added smoothstep in postfx (more contrast!) and a magnificient LOLCUBE!
(edit) @1683   8 years rez moved blur after glow, tweaked a lot of parameters
(edit) @1672   8 years rez postfx optimization
(edit) @1666   8 years rez updated postfx.lol
(edit) @1665   8 years rez modified A LOT postfx, added MOAR controls to all effects, especially …
(edit) @1663   8 years rez fixed noise / added tons of control vars to postfx
(edit) @1662   8 years sam neercs: disable some non-working code on Win32 so that we at least …
(edit) @1661   8 years rez new font / blur+chromatic aberration boosted on screen corners / …
(edit) @1660   8 years sam neercs: add a way to activate the old neercs code for testing purposes.
(edit) @1659   8 years sam build: add missing svn:ignore properties to keep rez happy.
(edit) @1658   8 years rez minor fix on the logo
(edit) @1657   8 years sam neercs: be sure to include C headers inside extern "C" in cpp files.
(edit) @1656   8 years sam neercs: start porting the old code to Windows; this breaks the Visual …
(edit) @1655   8 years rez remanency buffer now use ONLY ONE buffer / renamed font map, added a …
(edit) @1647   8 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
(edit) @1645   8 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1644   8 years rez remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
(edit) @1643   8 years sam neercs: disable neercs build on Windows for now.
(edit) @1642   8 years sam neercs: import files from the (unfinished) old neercs code.
(edit) @1639   8 years sam neercs: add missing .lolfx file to neercs.vcxproj.
(edit) @1638   8 years rez remanency lolfx added
(edit) @1636   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1635   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1634   8 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1629   8 years rez testing things…
(edit) @1628   8 years rez text resize fix
(edit) @1627   8 years sam neercs: handle caca canvas size changes automatically.
(edit) @1626   8 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1625   8 years rez updated border autoresize + canvas resize
(edit) @1624   8 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1623   8 years rez updated window frame, borders and cacanvas size
(edit) @1622   8 years rez updated logo (again) + better text canvas size (unfinished)
(edit) @1620   8 years rez updated logo + optimized postfx
(edit) @1618   8 years rez letterbox test
(edit) @1606   8 years rez enhanced test screen
(edit) @1602   8 years rez enhanced test screen
(edit) @1588   8 years rez debug shortcuts added
(edit) @1585   8 years rez added function key and renamed some variables
(edit) @1584   8 years sam neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
(edit) @1582   8 years sam neercs: do not ignore alpha in the simple shader.
(edit) @1561   8 years sam data: fix a lot of paths to assets.
(edit) @1540   8 years sam build: factor the LolFx compilation rule into configure.ac.
(edit) @1535   8 years sam build: allow to build the PS3 binaries from Visual Studio if the …
(edit) @1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
(edit) @1490   8 years sam build: import new libcaca binaries (from r4822) so that we no longer …
(edit) @1486   8 years sam build: a few hacks to allow building with MinGW on Windows.
(edit) @631   9 years sam Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
(edit) @218   9 years sam The Tile size can now be specified upon TileSet load. Add a sample …
(edit) @178   10 years sam Proper detection of libcaca and libpipi.
(edit) @100   10 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @97   10 years sam Add a few more autotools rules.
(edit) @92   10 years sam Convert everything to the autotools. Managing source dependencies will …
(add) @85   10 years sam Simple tool to create a font file.
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