source: trunk/tools

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Diff Rev Age Author Log Message
(edit) @2171   8 years sam neercs: more pre-shader4 compatibility tweaks.
(edit) @2165   8 years sam build: renormalise a lot of files.
(edit) @2160   8 years sam neercs: disable the copperbars because they're not very nice, lol.
(edit) @2159   8 years sam neercs: fix our unread() function so that it stops losing characters.
(edit) @2158   8 years sam neercs: initialise POD types in TextRender.
(edit) @2155   8 years sam neercs: some fallback code when shader model 4 isn’t available.
(edit) @2154   8 years sam neercs: if shaders don't support integer attributes, pass them as …
(edit) @2142   8 years sam vimlol: improve the LolFx syntax handling.
(edit) @2140   8 years sam neercs: slightly optimise postfx shader.
(edit) @2139   8 years sam neercs: do not include "config.h" more than once.
(edit) @2138   8 years sam neercs: remove deprecated GLSL constructs in text shader.
(edit) @2135   8 years sam vimlol: remove hack for CRLF line endings and replace it with …
(edit) @2131   8 years sam vslol: support Microsoft's int8, int16 etc. extensions.
(edit) @2129   8 years sam vslol: also build for Visual Studio 2012, we don't even need to have …
(edit) @2128   8 years sam vslol: new feature: disable syntax highlighting for Microsoft …
(edit) @2127   8 years sam vslol: more compilation fixes; this is the final 1.0.0.5 upload.
(edit) @2126   8 years sam vslol: fix typo.
(edit) @2125   8 years sam vslol: add more C99 and C++ type qualifiers and language constants.
(edit) @2124   8 years sam vslol: refactor regexes to use word lists instead.
(edit) @2123   8 years sam vslol: add licensing information to important files.
(edit) @2122   8 years sam vslol: only apply our syntax highlighting to keywords and identifiers …
(edit) @2121   8 years sam vslol: rename package to VsLol instead of VsLol.Sample and refactor …
(edit) @2120   8 years sam vslol: add many more C/C++ types to the default list.
(edit) @2119   8 years sam vslol: add a classifier for C, C++, C# and LolFx files. Only …
(edit) @2118   8 years sam vslol: add the skeleton for a real LolFx syntax highlighter.
(edit) @2117   8 years sam vslol: add COPYING file and a "more information" URL.
(edit) @2115   8 years sam vslol: create an etc/ directory beside bison's and flex's to work …
(edit) @2114   8 years sam vimlol: work around a Win32 Vim issue that fails on empty lines.
(edit) @2113   8 years sam vslol: minor additional debug messages.
(edit) @2094   8 years sam neercs: deactivate OpenGL code when we build for OpenGL ES.
(edit) @2092   8 years sam neercs: do not pass the texture coordinates from the application to …
(edit) @2091   8 years sam neercs: use gl_VertexID instead of sending a whole new vertex array.
(edit) @2090   8 years sam neercs: added a better check for forkpty(), and moved the GL_POINTS …
(edit) @2084   8 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @2075   8 years sam vimlol: get rid of long lines.
(edit) @2074   8 years sam vimlol: pretend lolfx files are C++ so that Vim highlights them until …
(edit) @2071   8 years sam vimlol: some code for a Vim plugin; see …
(edit) @2059   8 years rez neercs: updated "granpa tv" theme
(edit) @2057   8 years sam build: fix minor build issues with Clang.
(edit) @2055   8 years rez neercs: fixed scanline, added a new theme
(edit) @2051   8 years rez neercs: removed flags from setup, butchered scanline postfx
(edit) @2049   8 years rez neercs: added theme support + 2 new themes [F4/F5 to switch]
(edit) @2047   8 years rez neercs: fixed theme_var[] values
(edit) @2045   8 years rez neercs: theme support again (not really working yet)
(edit) @2043   8 years rez neercs: early integration of theme support
(edit) @2041   8 years rez neercs: moved some init variable, removed useless iborder init
(edit) @2039   8 years rez neercs: added a protection glass above the monitor
(edit) @2021   8 years rez neercs: scanline auto-resize
(edit) @2020   8 years sam neercs: F3 toggles fancy shit drawing.
(edit) @2017   8 years rez neercs: added bending to mirror
(edit) @2010   8 years rez neercs: better reflection gradient (to finetune again)
(edit) @2008   8 years rez neercs: MOAR radial blur, less iteration
(edit) @2007   8 years rez neercs: added radial blur! FUCK YEAH \:D/
(edit) @2005   8 years sam neercs: ESC no longer quits; but closing the shell does.
(edit) @2003   8 years rez neercs: lowered noise effect
(edit) @2000   8 years sam neercs: add missing "loldebug.h" include.
(edit) @1999   8 years sam neercs: don't show the FPS information unless the setup is open.
(edit) @1995   8 years sam build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
(edit) @1993   8 years rez neercs: added all mirror side & finetuned default theme
(edit) @1990   8 years sam win32: fix working directory code in monsterz and neercs.
(edit) @1986   8 years rez neercs - adding mirror sides (left ok, right no yet)
(edit) @1981   8 years sam ps3: refactor elf → self build logic and make make_fself mandatory …
(edit) @1978   8 years rez neercs: minors debug (and some bugs added)
(edit) @1977   8 years sam neercs: support arrow keys, pgup etc. and don't send keystrokes to the …
(edit) @1976   8 years sam neercs: fix shader for older GL versions.
(edit) @1974   8 years rez NEERCS: fixed setup position/size
(edit) @1973   8 years rez NEERCS: added missing remanence.lolfx
(edit) @1971   8 years rez NEERCS: renamed remanency shader into remanence and fixed setup …
(edit) @1970   8 years sam neercs: use remanency when the colour becomes darker, but use instant …
(edit) @1969   8 years sam neercs: minor tweaks for the setup window.
(edit) @1967   8 years rez NEERCS: added a new shader (mirror.lolfx), slightly modified the theme
(edit) @1966   8 years sam neercs: use two different text rendering objects for the screen and …
(edit) @1962   8 years rez NEERCS: fixed setup value bar length / fixed copper setup
(edit) @1960   8 years rez NEERCS: copper is working again!
(edit) @1957   8 years rez NEERCS: tried to make copper working
(edit) @1938   8 years sam build: some build system fixes.
(edit) @1936   8 years sam vslol: more robust error checking.
(edit) @1934   8 years sam vslol: detect when the utilities cannot be launched.
(edit) @1932   8 years sam vslol: create a Visual Studio plugin that will let us rebuild parsers …
(edit) @1928   8 years sam lolfx: use square brackets to indicate shader sections.
(edit) @1924   8 years sam build: refactor lolfx build rule into common.am.
(edit) @1923   8 years sam build: add a common.am include file and a "make lolcheck" target that …
(edit) @1922   8 years rez NEERCS: added copper in setup (not working yet)
(edit) @1918   8 years rez NEERCS: multiple pageup/pagedown now works
(edit) @1917   8 years rez NEERCS: multiple pageup/pagedown now works
(edit) @1916   8 years rez NEERCS: fixed values for ghost picture
(edit) @1915   8 years rez NEERCS: fixed problems with color
(edit) @1913   8 years rez NEERCS: tweaked color filtering (still lame result)
(edit) @1908   8 years rez NEERCS: at last, all setup function keys are fixed!
(edit) @1906   8 years rez NEERCS: updated theme (more readable screen)
(edit) @1905   8 years lolbot fixed 14 files out of 2200: - removed 0 CR characters - removed 12 …
(edit) @1903   8 years sam neercs: move menu drawing to the game tick instead of draw tick.
(edit) @1899   8 years sam neercs: minimalist keyboard support.
(edit) @1898   8 years rez NEERCS: added corner width in setup->screen
(edit) @1896   8 years sam neercs: add some helper function for future keyboard input.
(edit) @1894   8 years sam neercs: fix two potential crashes, one caused by mismatched …
(edit) @1890   8 years sam neercs: fix Windows build.
(edit) @1885   8 years sam neercs: clamp canvas size to ensure we never get to zero.
(edit) @1883   8 years rez fixed border w/h unit (now equal to one char)
(edit) @1882   8 years rez fixed a stupid error
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