# # ChangeLog for trunk/tutorial/01_triangle.lolfx # # Generated by Trac 1.2.2 # Apr 10, 2021, 3:57:16 PM Sun, 24 Jun 2012 11:19:11 GMT sam [1518] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/build/build-linux (moved) * trunk/build/build-mingw (moved) * trunk/build/build-mingw64 (moved) * trunk/build/build-nacl32 (moved) * trunk/build/build-nacl64 (moved) * trunk/build/build-ps3 (moved) * trunk/build/vs2010 (added) * trunk/build/vs2010/Lol.Core.Build.props (moved) * trunk/build/vs2010/Lol.Core.Config.props (moved) * trunk/build/vs2010/Lol.Core.Rules.props (moved) * trunk/build/vs2010/Lol.Core.Vars.props (moved) * trunk/build/vs2010/Lol.Fx.props (moved) * trunk/build/vs2010/Lol.Fx.targets (moved) * trunk/build/vs2010/Lol.Fx.xml (moved) * trunk/build/vs2010/Lol.sln (moved) * trunk/configure.ac (modified) * trunk/src/lolcore.vcxproj (added) * trunk/src/lolcore.vcxproj.filters (moved) * trunk/test/Makefile.am (modified) * trunk/test/benchsuite.vcxproj (moved) * trunk/test/debug/quad.vcxproj (moved) * trunk/test/testsuite.vcxproj (moved) * trunk/tutorial (added) * trunk/tutorial/01_triangle.cpp (moved) * trunk/tutorial/01_triangle.lolfx (moved) * trunk/tutorial/01_triangle.vcxproj (copied) * trunk/tutorial/02_cube.cpp (moved) * trunk/tutorial/02_cube.lolfx (moved) * trunk/tutorial/02_cube.vcxproj (moved) * trunk/tutorial/11_fractal.cpp (moved) * trunk/tutorial/11_fractal.lolfx (moved) * trunk/tutorial/11_fractal.vcxproj (moved) * trunk/tutorial/Makefile.am (moved) * trunk/win32/lolcore.vcxproj (deleted) * trunk/win32/testsuite.vcxproj (deleted) build: reorganise all the build stuff so that it lies in build/ and ... Mon, 14 May 2012 06:40:18 GMT sam [1385] * trunk/src/Makefile.am (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/shader.h (modified) * trunk/test/tutorial/01_triangle.cpp (modified) * trunk/test/tutorial/01_triangle.lolfx (added) * trunk/test/tutorial/Makefile.am (modified) * trunk/win32/01_triangle.vcxproj (modified) gpu: allow to load a .lolfx file instead of all those shaders.