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@2277
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8 years |
sam |
build: hide LolFx external declarations behind macros.
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@2241
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8 years |
sam |
core: pass the project directory to the binary build and get rid of …
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@2237
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8 years |
sam |
system: try to autodetect the data directory from the executable path; …
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@2216
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8 years |
touky |
New year copyright update.
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@2183
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8 years |
sam |
build: fix the WTFPL site URL in all code comments.
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@2056
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8 years |
sam |
math: reimplement min(), max(), abs() and fmod() in the lol:: …
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@1992
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8 years |
sam |
gpu: allow to specify the pixel format when creating a texture; the …
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@1988
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8 years |
sam |
misc: compilation fixes for Windows, X360 and PS3 introduced by the …
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@1987
|
8 years |
sam |
gpu: put the texture creation code in its own class; for now a lot of …
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@1963
|
8 years |
sam |
gpu: add support for triangle strips and fans, and change the …
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@1921
|
8 years |
sam |
tutorial: flatten the fractal computation loop, and avoid the use of …
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@1893
|
8 years |
sam |
math: refactor real number constant declarations so that they are only …
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@1677
|
9 years |
sam |
build: fix the Raspberry Pi build and add a build script for it.
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@1669
|
9 years |
sam |
tutorial: use real numbers in the fractal navigation (doubles are …
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@1647
|
9 years |
sam |
build: hide the SDL_main.h inclusion in core.h, and only activate it …
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@1645
|
9 years |
sam |
core: switch the Win32/x64 binaries to the Windows subsystem so that …
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@1557
|
9 years |
sam |
data: fix ascii.png search path.
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@1534
|
9 years |
sam |
tutorial: remove dead code in 11_fractal.
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@1524
|
9 years |
sam |
build: move all games to a "games" subdirectory to clean up the root …
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@1518
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9 years |
sam |
build: reorganise all the build stuff so that it lies in build/ and …
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|
copied from trunk/test/tutorial/03_fractal.cpp:
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@1513
|
9 years |
sam |
core: replace usage of sin() or std::sin() with lol::sin() where …
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