source: trunk/tutorial/11_fractal.cpp

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Diff Rev Age Author Log Message
(edit) @2317   7 years sam math: remove coercion rules in the vector classes, they increase the …
(edit) @2312   7 years sam gpu: support 1-component (luminance) textures.
(edit) @2277   7 years sam build: hide LolFx external declarations behind macros.
(edit) @2241   7 years sam core: pass the project directory to the binary build and get rid of …
(edit) @2237   7 years sam system: try to autodetect the data directory from the executable path; …
(edit) @2216   7 years touky New year copyright update.
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2056   7 years sam math: reimplement min(), max(), abs() and fmod() in the lol:: …
(edit) @1992   7 years sam gpu: allow to specify the pixel format when creating a texture; the …
(edit) @1988   7 years sam misc: compilation fixes for Windows, X360 and PS3 introduced by the …
(edit) @1987   8 years sam gpu: put the texture creation code in its own class; for now a lot of …
(edit) @1963   8 years sam gpu: add support for triangle strips and fans, and change the …
(edit) @1921   8 years sam tutorial: flatten the fractal computation loop, and avoid the use of …
(edit) @1893   8 years sam math: refactor real number constant declarations so that they are only …
(edit) @1677   8 years sam build: fix the Raspberry Pi build and add a build script for it.
(edit) @1669   8 years sam tutorial: use real numbers in the fractal navigation (doubles are …
(edit) @1647   8 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
(edit) @1645   8 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1557   8 years sam data: fix ascii.png search path.
(edit) @1534   8 years sam tutorial: remove dead code in 11_fractal.
(edit) @1524   8 years sam build: move all games to a "games" subdirectory to clean up the root …
(copy) @1518   8 years sam build: reorganise all the build stuff so that it lies in build/ and …
copied from trunk/test/tutorial/03_fractal.cpp:
(edit) @1513   8 years sam core: replace usage of sin() or std::sin() with lol::sin() where …
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