# # ChangeLog for trunk/tutorial # # Generated by Trac 1.2.2 # Mar 2, 2021, 11:21:01 AM Fri, 07 Dec 2012 12:41:42 GMT sam [2136] * trunk/tutorial/04_texture.lolfx (modified) tutorial: optimise the line graph rendering shader. Thu, 06 Dec 2012 23:44:23 GMT sam [2134] * trunk/tutorial/04_texture.lolfx (modified) tutorial: minor shader tweaks in the line plot shader. Thu, 06 Dec 2012 23:19:22 GMT sam [2133] * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/04_texture.lolfx (modified) tutorial: change the terrain drawing into an antialiased line graph. Sun, 18 Nov 2012 01:10:29 GMT sam [2084] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/lolgl.h (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: fixes for out-of-tree builds, and get rid of some deprecated ... Fri, 02 Nov 2012 10:45:02 GMT sam [2056] * trunk/src/lol/math/half.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/test/math/poly.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) math: reimplement min(), max(), abs() and fmod() in the lol:: ... Mon, 29 Oct 2012 13:06:50 GMT Jnat [2050] * trunk/tutorial/04_texture.lolfx (modified) nice holes Tue, 09 Oct 2012 15:27:35 GMT sam [2002] * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/04_texture.cpp (modified) tutorial: add texture demo to the VS solution. Tue, 09 Oct 2012 15:22:37 GMT sam [2001] * trunk/.gitignore (modified) * trunk/src/gpu/shader.h (modified) * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/tutorial/04_texture.cpp (added) * trunk/tutorial/04_texture.lolfx (added) * trunk/tutorial/04_texture.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: add a new texture generation example. Tue, 09 Oct 2012 10:34:40 GMT sam [1995] * trunk/.gitignore (modified) * trunk/build/autotools/m4 (modified) * trunk/build/autotools/m4/lol-gl.m4 (modified) * trunk/build/check-source.sh (modified) * trunk/build/lol-build (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/configure.ac (modified) * trunk/external (moved) * trunk/external/NOTES (modified) * trunk/contrib/glew-1.6.0 (deleted) * trunk/contrib/glew-1.7.0 (deleted) * trunk/external/glew-1.9.0 (added) * trunk/external/glew-1.9.0/include (added) * trunk/external/glew-1.9.0/include/GL (added) * trunk/external/glew-1.9.0/include/GL/glew.h (added) * trunk/external/glew-1.9.0/include/GL/glxew.h (added) * trunk/external/glew-1.9.0/include/GL/wglew.h (added) * trunk/external/glew-1.9.0/lib (added) * trunk/external/glew-1.9.0/lib/i686-w64-mingw32 (added) * trunk/external/glew-1.9.0/lib/i686-w64-mingw32/glew32s.lib (added) * trunk/external/glew-1.9.0/lib/x86_64-w64-mingw32 (added) * trunk/external/glew-1.9.0/lib/x86_64-w64-mingw32/glew32s.lib (added) * trunk/test (modified) * trunk/test/math (modified) * trunk/test/sandbox (modified) * trunk/test/xolotl (modified) * trunk/tools (modified) * trunk/tools/neercs/term (modified) * trunk/tools/vslol (modified) * trunk/tools/vslol/AssemblyInfo.cs (modified) * trunk/tools/vslol/MenuGenerateCompilers.cs (modified) * trunk/tools/vslol/source.extension.vsixmanifest (modified) * trunk/tutorial (modified) build: upgrade glew binaries to 1.9.0 and rename the contrib ... Mon, 08 Oct 2012 23:15:56 GMT sam [1992] * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/src/tileset.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) gpu: allow to specify the pixel format when creating a texture; the ... Mon, 08 Oct 2012 07:12:34 GMT sam [1988] * trunk/src/gpu/texture.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) misc: compilation fixes for Windows, X360 and PS3 introduced by the ... Sun, 07 Oct 2012 23:09:29 GMT sam [1987] * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/gpu/texture.cpp (added) * trunk/src/gpu/texture.h (added) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/tutorial/11_fractal.cpp (modified) gpu: put the texture creation code in its own class; for now a lot of ... Fri, 05 Oct 2012 22:42:06 GMT sam [1981] * trunk/build/autotools/common.am (modified) * trunk/configure.ac (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) ps3: refactor elf → self build logic and make make_fself mandatory ... Sun, 30 Sep 2012 23:49:53 GMT sam [1963] * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/gpu/vertexbuffer.cpp (modified) * trunk/src/gpu/vertexbuffer.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) gpu: add support for triangle strips and fans, and change the ... Wed, 19 Sep 2012 22:24:06 GMT sam [1930] * trunk/src/easymesh/easymesh-compiler.cpp (modified) * trunk/src/generated/lolfx-parser.cpp (modified) * trunk/src/generated/lolfx-parser.h (modified) * trunk/src/generated/lolfx-scanner.cpp (modified) * trunk/src/gpu/lolfx-compiler.cpp (modified) * trunk/src/gpu/lolfx-parser.y (modified) * trunk/src/gpu/lolfx-scanner.l (modified) * trunk/tutorial/01_triangle.lolfx (modified) lolfx: improve the LolFx compiler, including error reporting. We can ... Wed, 19 Sep 2012 22:23:59 GMT sam [1928] * trunk/src/easymesh/shiny.lolfx (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/testmaterial.lolfx (modified) * trunk/src/gpu/tile.lolfx (modified) * trunk/src/gradient.lolfx (modified) * trunk/tools/neercs/video/blurh.lolfx (modified) * trunk/tools/neercs/video/blurv.lolfx (modified) * trunk/tools/neercs/video/color.lolfx (modified) * trunk/tools/neercs/video/copper.lolfx (modified) * trunk/tools/neercs/video/glow.lolfx (modified) * trunk/tools/neercs/video/noise.lolfx (modified) * trunk/tools/neercs/video/postfx.lolfx (modified) * trunk/tools/neercs/video/remanency.lolfx (modified) * trunk/tools/neercs/video/simple.lolfx (modified) * trunk/tools/neercs/video/text.lolfx (modified) * trunk/tutorial/01_triangle.lolfx (modified) * trunk/tutorial/02_cube.lolfx (modified) * trunk/tutorial/03_noise.lolfx (modified) * trunk/tutorial/08_fbo.lolfx (modified) * trunk/tutorial/11_fractal.lolfx (modified) lolfx: use square brackets to indicate shader sections. Mon, 17 Sep 2012 12:30:54 GMT sam [1924] * trunk/build/autotools/common.am (modified) * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: refactor lolfx build rule into common.am. Mon, 17 Sep 2012 12:30:49 GMT sam [1923] * trunk/Makefile.am (modified) * trunk/build/Makefile.am (modified) * trunk/build/autotools (added) * trunk/build/autotools/common.am (added) * trunk/games/Makefile.am (modified) * trunk/people/Makefile.am (modified) * trunk/src/Makefile.am (modified) * trunk/src/data/Makefile.am (modified) * trunk/src/data/font/Makefile.am (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: add a common.am include file and a "make lolcheck" target that ... Sun, 16 Sep 2012 16:48:19 GMT sam [1921] * trunk/tutorial/11_fractal.cpp (modified) tutorial: flatten the fractal computation loop, and avoid the use of ... Wed, 12 Sep 2012 10:26:39 GMT sam [1910] * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: use "ato" for torus, because "at" is already for triangle. Sun, 09 Sep 2012 14:55:26 GMT sam [1893] * trunk/src/lol/math/real.h (modified) * trunk/src/math/real.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/unit/real.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) math: refactor real number constant declarations so that they are ... Tue, 04 Sep 2012 12:08:19 GMT sam [1875] * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-parser.h (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: first shot at a simple, flat shaded torus. Mon, 03 Sep 2012 11:28:06 GMT sam [1863] * trunk/tutorial/03_noise.lolfx (modified) tutorial: sync HLSL version of the water/fire effect with the GLSL one. Sat, 01 Sep 2012 11:15:51 GMT sam [1855] * trunk/tutorial/03_noise.lolfx (modified) tutorial: tweak noise shader once more, and add a few code comments. Sat, 01 Sep 2012 10:45:21 GMT sam [1854] * trunk/tutorial/03_noise.lolfx (modified) tutorial: replace white noise with ordered dithering. Sat, 01 Sep 2012 10:32:55 GMT sam [1853] * trunk/tutorial/03_noise.lolfx (modified) tutorial: add some cosmetic white noise. Sat, 01 Sep 2012 09:56:06 GMT sam [1852] * trunk/tutorial/03_noise.lolfx (modified) tutorial: add funny shit to the noise shader example. Fri, 31 Aug 2012 12:16:43 GMT sam [1850] * trunk/test (modified) * trunk/test/Physics/Src (modified) * trunk/tutorial (modified) build: add missing VCS ignore properties. Thu, 30 Aug 2012 21:52:03 GMT sam [1842] * trunk/tutorial/03_noise.lolfx (modified) tutorial: make the noise shader computationally more efficient. Thu, 30 Aug 2012 18:17:04 GMT sam [1840] * trunk/tutorial/03_noise.lolfx (modified) tutorial: use a better value noise function that does not suffer from ... Tue, 28 Aug 2012 06:58:57 GMT sam [1830] * trunk/tutorial/03_noise.lolfx (modified) tutorial: optimise Perlin noise shader and reduce its complexity. Mon, 27 Aug 2012 16:20:42 GMT sam [1827] * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/03_noise.lolfx (modified) tutorial: port noise demo to PS3 and Xbox360. Mon, 27 Aug 2012 13:38:58 GMT sam [1825] * trunk/tutorial/03_noise.lolfx (modified) tutorial: the noise demo is now really, really, ridiculously good ... Mon, 27 Aug 2012 12:16:58 GMT sam [1824] * trunk/.gitignore (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/03_noise.cpp (added) * trunk/tutorial/03_noise.lolfx (added) * trunk/tutorial/03_noise.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: start working on a small Perlin-like noise demo. Fri, 24 Aug 2012 22:12:38 GMT sam [1817] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: minor shadebob demo tweaks. Fri, 24 Aug 2012 13:28:43 GMT sam [1813] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: fix the FBO demo on the Xbox360. Tue, 21 Aug 2012 12:09:14 GMT elliotek [1784] * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/tutorial/05_easymesh.cpp (modified) EsayMesh : RadialJitter func & demo added Sat, 18 Aug 2012 21:54:31 GMT sam [1774] * trunk/src/gpu/framebuffer.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) gpu: finalise the framebuffer object Direct3D implementation. Sat, 18 Aug 2012 19:26:03 GMT sam [1773] * trunk/src/gpu/framebuffer.cpp (modified) * trunk/src/gpu/framebuffer.h (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/shader.h (modified) * trunk/tools/neercs/video/render.cpp (modified) * trunk/tools/neercs/video/text-render.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) gpu: create the ShaderTexture class, replace Shader::SetTexture with ... Sat, 18 Aug 2012 15:49:40 GMT sam [1771] * trunk/src/ticker.cpp (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/tools/neercs/video/render.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) gpu: get rid of the glClearColor, glClearDepth and glClear calls in ... Thu, 16 Aug 2012 07:11:00 GMT sam [1760] * trunk/test/Makefile.am (modified) * trunk/test/Physics/Src/EasyConstraint.cpp (modified) * trunk/test/math/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: fix a few compilation and build errors. Tue, 14 Aug 2012 07:23:42 GMT sam [1737] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: minor tweaks. Mon, 13 Aug 2012 12:25:42 GMT sam [1735] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: nicer blur and colour effect in the FBO tutorial. Mon, 13 Aug 2012 12:23:01 GMT sam [1734] * trunk/tutorial/08_fbo.lolfx (modified) tutorial: fix the FBO shader so that it works with OpenGL ES. Mon, 13 Aug 2012 00:45:12 GMT sam [1730] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: make the FBO example display something at last, so we can ... Tue, 07 Aug 2012 18:12:51 GMT sam [1705] * trunk/src/easymesh/easymesh.h (modified) * trunk/tutorial/05_easymesh.cpp (modified) tutorial: test some advanced shapes for easymesh. Sat, 04 Aug 2012 12:54:11 GMT sam [1693] * trunk/src/easymesh/shiny.lolfx (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: fix the specular highlight in the OpenGL shader. Fri, 03 Aug 2012 12:15:54 GMT sam [1692] * trunk/src/input/input.cpp (modified) * trunk/src/platform/sdl/sdlinput.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) core: fix the X360 build by re-adding macro barriers I removed. Thu, 02 Aug 2012 21:23:09 GMT sam [1690] * trunk/src/easymesh/shiny.lolfx (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/tutorial/11_fractal.lolfx (modified) gpu: try to patch some simple GLSL shaders on the fly so that they ... Fri, 27 Jul 2012 23:51:03 GMT sam [1677] * trunk/build/build-raspi (added) * trunk/build/lol-build (modified) * trunk/configure.ac (modified) * trunk/tutorial/11_fractal.cpp (modified) build: fix the Raspberry Pi build and add a build script for it. Thu, 26 Jul 2012 06:22:40 GMT sam [1669] * trunk/tutorial/11_fractal.cpp (modified) tutorial: use real numbers in the fractal navigation (doubles are ... Fri, 20 Jul 2012 19:23:21 GMT sam [1659] * trunk/games/ToukyDemo (modified) * trunk/src/bullet/BulletCollision/BroadphaseCollision (modified) * trunk/src/bullet/BulletCollision/CollisionDispatch (modified) * trunk/src/bullet/BulletCollision/CollisionShapes (modified) * trunk/src/bullet/BulletCollision/Gimpact (modified) * trunk/src/bullet/BulletCollision/NarrowPhaseCollision (modified) * trunk/src/bullet/BulletDynamics/Character (modified) * trunk/src/bullet/BulletDynamics/ConstraintSolver (modified) * trunk/src/bullet/BulletDynamics/Dynamics (modified) * trunk/src/bullet/BulletDynamics/Vehicle (modified) * trunk/src/bullet/BulletSoftBody (modified) * trunk/src/bullet/LinearMath (modified) * trunk/test (modified) * trunk/test/Physics (modified) * trunk/tools/neercs/old (modified) * trunk/tools/neercs/old/python (modified) * trunk/tutorial (modified) build: add missing svn:ignore properties to keep rez happy. Wed, 18 Jul 2012 20:27:34 GMT sam [1647] * trunk/configure.ac (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/src/core.h (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) build: hide the SDL_main.h inclusion in core.h, and only activate it ... Wed, 18 Jul 2012 16:41:08 GMT sam [1645] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) core: switch the Win32/x64 binaries to the Windows subsystem so that ... Tue, 10 Jul 2012 11:18:31 GMT sam [1619] * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-parser.h (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: add the capsule mesh. Sun, 08 Jul 2012 18:25:29 GMT sam [1598] * trunk/.gitignore (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/05_easymesh.cpp (added) * trunk/tutorial/05_easymesh.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: add a simple EasyMesh viewer. Thu, 05 Jul 2012 10:32:04 GMT sam [1574] * trunk/.gitignore (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/08_fbo.cpp (added) * trunk/tutorial/08_fbo.lolfx (added) * trunk/tutorial/08_fbo.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: start working on an FBO example. Mon, 02 Jul 2012 00:10:32 GMT sam [1557] * trunk/src/debug/fps.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) data: fix ascii.png search path. Sat, 30 Jun 2012 14:31:08 GMT sam [1540] * trunk/configure.ac (modified) * trunk/games/ToukyDemo/Makefile.am (modified) * trunk/src/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: factor the LolFx compilation rule into configure.ac. Thu, 28 Jun 2012 17:04:34 GMT sam [1535] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/games/ToukyDemo/ToukyDemo.vcxproj (modified) * trunk/src/core.h (modified) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/debug/quad.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/test/unit/trig.cpp (modified) * trunk/tools/neercs/neercs.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: allow to build the PS3 binaries from Visual Studio if the ... Thu, 28 Jun 2012 12:36:32 GMT sam [1534] * trunk/tutorial/11_fractal.cpp (modified) tutorial: remove dead code in 11_fractal. Mon, 25 Jun 2012 14:15:07 GMT sam [1524] * trunk/Makefile.am (modified) * trunk/binaries (modified) * trunk/build (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/configure.ac (modified) * trunk/games (added) * trunk/games/Makefile.am (added) * trunk/src/Makefile.am (modified) * trunk/src/data (moved) * trunk/src/data/font/Makefile.am (modified) * trunk/src/debug/fps.cpp (modified) * trunk/tools/Makefile.am (modified) * trunk/tools/neercs (moved) * trunk/tutorial/11_fractal.cpp (modified) build: move all games to a "games" subdirectory to clean up the root ... Sun, 24 Jun 2012 14:03:14 GMT sam [1520] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/binaries (added) * trunk/binaries/Makefile.am (added) * trunk/build/Makefile.am (added) * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/configure.ac (modified) * trunk/deushax/deushax.vcxproj (modified) * trunk/deushax/editor.vcxproj (modified) * trunk/monsterz/monsterz.vcxproj (modified) * trunk/mrpigeon/mrpigeon.vcxproj (modified) * trunk/neercs/neercs.vcxproj (modified) * trunk/orbital/Lolnament.h (modified) * trunk/orbital/orbital.cpp (modified) * trunk/orbital/orbital.vcxproj (modified) * trunk/orbital/player.h (modified) * trunk/orbital/snake.h (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/debug/quad.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: fix the VS2010 build and add build/ and binaries/ to the dist ... Sun, 24 Jun 2012 12:12:34 GMT sam [1519] * trunk/deushax (modified) * trunk/deushax/gtk (modified) * trunk/doc (deleted) * trunk/mrpigeon (modified) * trunk/neercs (modified) * trunk/neercs/video (modified) * trunk/orbital (modified) * trunk/orbital/generated (modified) * trunk/src/application (modified) * trunk/src/debug (modified) * trunk/src/easymesh (modified) * trunk/src/generated (modified) * trunk/src/gpu (modified) * trunk/src/image (modified) * trunk/src/image/codec (modified) * trunk/src/input (modified) * trunk/src/math (modified) * trunk/src/platform/android (modified) * trunk/src/platform/d3d9 (modified) * trunk/src/platform/nacl (modified) * trunk/src/platform/ps3 (modified) * trunk/src/platform/sdl (modified) * trunk/src/platform/xbox (modified) * trunk/test/benchmark (modified) * trunk/test/debug (modified) * trunk/test/sandbox (modified) * trunk/test/unit (modified) * trunk/test/xolotl (modified) * trunk/tutorial (modified) * trunk/win32 (deleted) build: add lots of missing svn:ignore properties. Sun, 24 Jun 2012 11:19:11 GMT sam [1518] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/build/build-linux (moved) * trunk/build/build-mingw (moved) * trunk/build/build-mingw64 (moved) * trunk/build/build-nacl32 (moved) * trunk/build/build-nacl64 (moved) * trunk/build/build-ps3 (moved) * trunk/build/vs2010 (added) * trunk/build/vs2010/Lol.Core.Build.props (moved) * trunk/build/vs2010/Lol.Core.Config.props (moved) * trunk/build/vs2010/Lol.Core.Rules.props (moved) * trunk/build/vs2010/Lol.Core.Vars.props (moved) * trunk/build/vs2010/Lol.Fx.props (moved) * trunk/build/vs2010/Lol.Fx.targets (moved) * trunk/build/vs2010/Lol.Fx.xml (moved) * trunk/build/vs2010/Lol.sln (moved) * trunk/configure.ac (modified) * trunk/src/lolcore.vcxproj (added) * trunk/src/lolcore.vcxproj.filters (moved) * trunk/test/Makefile.am (modified) * trunk/test/benchsuite.vcxproj (moved) * trunk/test/debug/quad.vcxproj (moved) * trunk/test/testsuite.vcxproj (moved) * trunk/tutorial (added) * trunk/tutorial/01_triangle.cpp (moved) * trunk/tutorial/01_triangle.lolfx (moved) * trunk/tutorial/01_triangle.vcxproj (copied) * trunk/tutorial/02_cube.cpp (moved) * trunk/tutorial/02_cube.lolfx (moved) * trunk/tutorial/02_cube.vcxproj (moved) * trunk/tutorial/11_fractal.cpp (moved) * trunk/tutorial/11_fractal.lolfx (moved) * trunk/tutorial/11_fractal.vcxproj (moved) * trunk/tutorial/Makefile.am (moved) * trunk/win32/lolcore.vcxproj (deleted) * trunk/win32/testsuite.vcxproj (deleted) build: reorganise all the build stuff so that it lies in build/ and ...