# # ChangeLog for trunk/tutorial # # Generated by Trac 1.2.2 # Jan 24, 2021, 4:33:09 AM Sat, 02 Feb 2013 15:00:28 GMT sam [2317] * trunk/src/lol/math/real.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/src/math/real.cpp (modified) * trunk/src/math/vector.cpp (modified) * trunk/tools/neercs/video/text-render.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) math: remove coercion rules in the vector classes, they increase the ... Fri, 01 Feb 2013 14:49:03 GMT sam [2312] * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/src/tileset.cpp (modified) * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) gpu: support 1-component (luminance) textures. Fri, 01 Feb 2013 14:48:54 GMT sam [2311] * trunk/tutorial/04_texture.lolfx (modified) tutorial: HLSL version of the graph plotting shader. Mon, 28 Jan 2013 13:23:57 GMT sam [2289] * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/easymesh/shiny.lolfx (modified) * trunk/src/entity.h (modified) * trunk/src/light.cpp (added) * trunk/src/light.h (added) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: interface the shiny shader with new Light objects. Fri, 25 Jan 2013 15:48:37 GMT sam [2277] * trunk/build/autotools/common.am (modified) * trunk/src/core.h (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/gradient.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/tools/neercs/video/render.cpp (modified) * trunk/tools/neercs/video/text-render.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) build: hide LolFx external declarations behind macros. Mon, 21 Jan 2013 13:11:58 GMT sam [2241] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/src/image/codec/gdiplus-image.cpp (modified) * trunk/src/lol/sys/init.h (modified) * trunk/src/sys/init.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) core: pass the project directory to the binary build and get rid of ... Sun, 20 Jan 2013 23:28:22 GMT sam [2237] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/image/codec/gdiplus-image.cpp (modified) * trunk/src/image/codec/sdl-image.cpp (modified) * trunk/src/lol/sys (added) * trunk/src/lol/sys/init.h (added) * trunk/src/sample.cpp (modified) * trunk/src/sys (added) * trunk/src/sys/init.cpp (added) * trunk/test/BtPhysTest.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) system: try to autodetect the data directory from the executable ... Thu, 17 Jan 2013 20:49:29 GMT touky [2226] * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/easymesh/csgbsp.cpp (added) * trunk/src/easymesh/csgbsp.h (added) * trunk/src/easymesh/easymesh-compiler.cpp (modified) * trunk/src/easymesh/easymesh-compiler.h (modified) * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/easymesh/shiny.lolfx (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-parser.h (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/tutorial/05_easymesh.cpp (modified) Added CSG v0.001a : not optimized, too much operation makes it slow. ... Fri, 11 Jan 2013 15:52:05 GMT touky [2216] * trunk/src/application/application.cpp (modified) * trunk/src/base/hash.cpp (modified) * trunk/src/base/string.cpp (modified) * trunk/src/camera.cpp (modified) * trunk/src/camera.h (modified) * trunk/src/core.h (modified) * trunk/src/debug/fps.cpp (modified) * trunk/src/debug/fps.h (modified) * trunk/src/debug/record.cpp (modified) * trunk/src/debug/record.h (modified) * trunk/src/debug/stats.cpp (modified) * trunk/src/debug/stats.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/generated/location.hh (modified) * trunk/src/generated/lolfx-parser.cpp (modified) * trunk/src/generated/lolfx-parser.h (modified) * trunk/src/generated/lolfx-scanner.cpp (modified) * trunk/src/generated/position.hh (modified) * trunk/src/generated/stack.hh (modified) * trunk/src/gpu/framebuffer.cpp (modified) * trunk/src/gpu/framebuffer.h (modified) * trunk/src/gpu/indexbuffer.cpp (modified) * trunk/src/gpu/indexbuffer.h (modified) * trunk/src/gpu/lolfx-compiler.cpp (modified) * trunk/src/gpu/lolfx-compiler.h (modified) * trunk/src/gpu/lolfx-parser.y (modified) * trunk/src/gpu/lolfx-scanner.l (modified) * trunk/src/gpu/lolfx.cpp (modified) * trunk/src/gpu/lolfx.h (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/src/gpu/vertexbuffer.cpp (modified) * trunk/src/gpu/vertexbuffer.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/gradient.h (modified) * trunk/src/input/input.cpp (modified) * trunk/src/input/input.h (modified) * trunk/src/input/keyboard.cpp (modified) * trunk/src/input/keyboard.h (modified) * trunk/src/input/stick.h (modified) * trunk/src/lol/base/array.h (modified) * trunk/src/lol/base/hash.h (modified) * trunk/src/lol/base/map.h (modified) * trunk/src/lol/base/string.h (modified) * trunk/src/lol/base/types.h (modified) * trunk/src/lol/debug.h (modified) * trunk/src/lol/image/color.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/src/map.cpp (modified) * trunk/src/math/half.cpp (modified) * trunk/src/math/real.cpp (modified) * trunk/src/math/vector.cpp (modified) * trunk/src/mesh/mesh.cpp (modified) * trunk/src/mesh/mesh.h (modified) * trunk/src/platform/d3d9/d3d9input.cpp (modified) * trunk/src/platform/d3d9/d3d9input.h (modified) * trunk/src/platform/ps3/ps3input.cpp (modified) * trunk/src/platform/ps3/ps3input.h (modified) * trunk/src/platform/sdl/sdlinput.cpp (modified) * trunk/src/platform/sdl/sdlinput.h (modified) * trunk/src/platform/xbox/xboxapp.h (modified) * trunk/src/platform/xbox/xboxinput.cpp (modified) * trunk/src/platform/xbox/xboxinput.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sample.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sprite.cpp (modified) * trunk/src/sprite.h (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) * trunk/src/thread/threadbase.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/timer.cpp (modified) * trunk/src/video.cpp (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) * trunk/src/worldentity.cpp (modified) * trunk/src/worldentity.h (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/BtPhysTest.h (modified) * trunk/test/PhysicObject.h (modified) * trunk/test/Physics/Include/BulletCharacterController.h (modified) * trunk/test/Physics/Include/EasyCharacterController.h (modified) * trunk/test/Physics/Include/EasyConstraint.h (modified) * trunk/test/Physics/Include/EasyPhysics.h (modified) * trunk/test/Physics/Include/LolBtPhysicsIntegration.h (modified) * trunk/test/Physics/Include/LolPhysics.h (modified) * trunk/test/Physics/Src/BulletCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyPhysics.cpp (modified) * trunk/test/benchmark/trig.cpp (modified) * trunk/test/unit/array.cpp (modified) * trunk/test/unit/build.cpp (modified) * trunk/test/unit/map.cpp (modified) * trunk/test/unit/matrix.cpp (modified) * trunk/test/unit/rotation.cpp (modified) * trunk/test/unit/string.cpp (modified) * trunk/test/unit/trig.cpp (modified) * trunk/test/unit/vector.cpp (modified) * trunk/tools/neercs/term/pty.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) New year copyright update. Thu, 03 Jan 2013 02:46:25 GMT sam [2197] * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/04_texture.lolfx (modified) tutorial: display fewer points in the curve tutorial. Tue, 01 Jan 2013 19:11:43 GMT sam [2191] * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/04_texture.lolfx (modified) tutorial: minor tweaks. Tue, 01 Jan 2013 17:43:30 GMT sam [2190] * trunk/tutorial/04_texture.lolfx (modified) tutorial: add fancy dots to line segment ends. Mon, 31 Dec 2012 01:37:58 GMT sam [2186] * trunk/doc (modified) * trunk/src/base (modified) * trunk/src/core (deleted) * trunk/src/lol/core (deleted) * trunk/src/mesh (modified) * trunk/test/debug (deleted) * trunk/test/sandbox/lex (deleted) * trunk/test/tutorial (deleted) * trunk/tools/vimlol (modified) * trunk/tutorial (modified) build: add svn:ignore tags and remove empty directories. Sat, 29 Dec 2012 03:07:49 GMT sam [2183] * trunk/COPYING (modified) * trunk/bootstrap (modified) * trunk/src/application/application.cpp (modified) * trunk/src/application/application.h (modified) * trunk/src/audio.cpp (modified) * trunk/src/audio.h (modified) * trunk/src/bitfield.h (modified) * trunk/src/camera.cpp (modified) * trunk/src/camera.h (modified) * trunk/src/core.h (modified) * trunk/src/core/hash.cpp (modified) * trunk/src/core/string.cpp (modified) * trunk/src/debug/fps.cpp (modified) * trunk/src/debug/fps.h (modified) * trunk/src/debug/record.cpp (modified) * trunk/src/debug/record.h (modified) * trunk/src/debug/stats.cpp (modified) * trunk/src/debug/stats.h (modified) * trunk/src/dict.cpp (modified) * trunk/src/dict.h (modified) * trunk/src/easymesh/easymesh-compiler.cpp (modified) * trunk/src/easymesh/easymesh-compiler.h (modified) * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/eglapp.cpp (modified) * trunk/src/eglapp.h (modified) * trunk/src/emitter.cpp (modified) * trunk/src/emitter.h (modified) * trunk/src/entity.cpp (modified) * trunk/src/entity.h (modified) * trunk/src/font.cpp (modified) * trunk/src/font.h (modified) * trunk/src/forge.cpp (modified) * trunk/src/forge.h (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/src/generated/lolfx-parser.cpp (modified) * trunk/src/generated/lolfx-scanner.cpp (modified) * trunk/src/gpu/framebuffer.cpp (modified) * trunk/src/gpu/framebuffer.h (modified) * trunk/src/gpu/indexbuffer.cpp (modified) * trunk/src/gpu/indexbuffer.h (modified) * trunk/src/gpu/lolfx-compiler.cpp (modified) * trunk/src/gpu/lolfx-compiler.h (modified) * trunk/src/gpu/lolfx-parser.y (modified) * trunk/src/gpu/lolfx-scanner.l (modified) * trunk/src/gpu/lolfx.cpp (modified) * trunk/src/gpu/lolfx.h (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/shader.h (modified) * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/src/gpu/vertexbuffer.cpp (modified) * trunk/src/gpu/vertexbuffer.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/gradient.h (modified) * trunk/src/image/codec/android-image.cpp (modified) * trunk/src/image/codec/dummy-image.cpp (modified) * trunk/src/image/codec/gdiplus-image.cpp (modified) * trunk/src/image/codec/ios-image.cpp (modified) * trunk/src/image/codec/ps3-image.cpp (modified) * trunk/src/image/codec/sdl-image.cpp (modified) * trunk/src/image/image-private.h (modified) * trunk/src/image/image.cpp (modified) * trunk/src/image/image.h (modified) * trunk/src/input/input.cpp (modified) * trunk/src/input/input.h (modified) * trunk/src/input/keyboard.cpp (modified) * trunk/src/input/keyboard.h (modified) * trunk/src/input/stick.cpp (modified) * trunk/src/input/stick.h (modified) * trunk/src/layer.cpp (modified) * trunk/src/layer.h (modified) * trunk/src/log.cpp (modified) * trunk/src/log.h (modified) * trunk/src/lol/core/array.h (modified) * trunk/src/lol/core/hash.h (modified) * trunk/src/lol/core/map.h (modified) * trunk/src/lol/core/string.h (modified) * trunk/src/lol/core/types.h (modified) * trunk/src/lol/debug.h (modified) * trunk/src/lol/math/half.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/lol/math/real.h (modified) * trunk/src/lol/math/remez.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/src/lol/unit.h (modified) * trunk/src/loldebug.h (modified) * trunk/src/lolgl.h (modified) * trunk/src/map.cpp (modified) * trunk/src/map.h (modified) * trunk/src/math/half.cpp (modified) * trunk/src/math/real.cpp (modified) * trunk/src/math/trig.cpp (modified) * trunk/src/math/vector.cpp (modified) * trunk/src/mesh/mesh.cpp (modified) * trunk/src/mesh/mesh.h (modified) * trunk/src/numeric.h (modified) * trunk/src/platform.cpp (modified) * trunk/src/platform.h (modified) * trunk/src/platform/android/androidapp.cpp (modified) * trunk/src/platform/android/androidapp.h (modified) * trunk/src/platform/d3d9/d3d9input.cpp (modified) * trunk/src/platform/d3d9/d3d9input.h (modified) * trunk/src/platform/nacl/nacl-app.cpp (modified) * trunk/src/platform/nacl/nacl-app.h (modified) * trunk/src/platform/ps3/ps3app.cpp (modified) * trunk/src/platform/ps3/ps3app.h (modified) * trunk/src/platform/ps3/ps3input.cpp (modified) * trunk/src/platform/ps3/ps3input.h (modified) * trunk/src/platform/ps3/threadbase.h (modified) * trunk/src/platform/sdl/sdlapp.cpp (modified) * trunk/src/platform/sdl/sdlapp.h (modified) * trunk/src/platform/sdl/sdlinput.cpp (modified) * trunk/src/platform/sdl/sdlinput.h (modified) * trunk/src/platform/xbox/xboxapp.cpp (modified) * trunk/src/platform/xbox/xboxapp.h (modified) * trunk/src/platform/xbox/xboxinput.cpp (modified) * trunk/src/platform/xbox/xboxinput.h (modified) * trunk/src/profiler.cpp (modified) * trunk/src/profiler.h (modified) * trunk/src/sample.cpp (modified) * trunk/src/sample.h (modified) * trunk/src/sampler.cpp (modified) * trunk/src/sampler.h (modified) * trunk/src/scene.cpp (modified) * trunk/src/scene.h (modified) * trunk/src/sprite.cpp (modified) * trunk/src/sprite.h (modified) * trunk/src/text.cpp (modified) * trunk/src/text.h (modified) * trunk/src/thread/thread.h (modified) * trunk/src/thread/threadbase.h (modified) * trunk/src/ticker.cpp (modified) * trunk/src/ticker.h (modified) * trunk/src/tiler.cpp (modified) * trunk/src/tiler.h (modified) * trunk/src/tileset.cpp (modified) * trunk/src/tileset.h (modified) * trunk/src/timer.cpp (modified) * trunk/src/timer.h (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/src/world.cpp (modified) * trunk/src/world.h (modified) * trunk/src/worldentity.cpp (modified) * trunk/src/worldentity.h (modified) * trunk/test/Physics/Include/BulletCharacterController.h (modified) * trunk/test/Physics/Include/EasyCharacterController.h (modified) * trunk/test/Physics/Include/EasyConstraint.h (modified) * trunk/test/Physics/Include/EasyPhysics.h (modified) * trunk/test/Physics/Include/LolBtPhysicsIntegration.h (modified) * trunk/test/Physics/Src/BulletCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyCharacterController.cpp (modified) * trunk/test/Physics/Src/EasyPhysics.cpp (modified) * trunk/test/benchmark/half.cpp (modified) * trunk/test/benchmark/real.cpp (modified) * trunk/test/benchmark/trig.cpp (modified) * trunk/test/benchmark/vector.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/unit/array.cpp (modified) * trunk/test/unit/build.cpp (modified) * trunk/test/unit/cmplx.cpp (modified) * trunk/test/unit/half.cpp (modified) * trunk/test/unit/image.cpp (modified) * trunk/test/unit/map.cpp (modified) * trunk/test/unit/matrix.cpp (modified) * trunk/test/unit/quat.cpp (modified) * trunk/test/unit/real.cpp (modified) * trunk/test/unit/rotation.cpp (modified) * trunk/test/unit/string.cpp (modified) * trunk/test/unit/trig.cpp (modified) * trunk/test/unit/vector.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/test/xolotl/xolotl.h (modified) * trunk/tools/neercs/old/actions.c (modified) * trunk/tools/neercs/old/ansi.c (modified) * trunk/tools/neercs/old/attach.c (modified) * trunk/tools/neercs/old/client.c (modified) * trunk/tools/neercs/old/configuration.c (modified) * trunk/tools/neercs/old/effects.c (modified) * trunk/tools/neercs/old/grab.c (modified) * trunk/tools/neercs/old/help.c (modified) * trunk/tools/neercs/old/input.c (modified) * trunk/tools/neercs/old/lock.c (modified) * trunk/tools/neercs/old/main.c (modified) * trunk/tools/neercs/old/mini-client.c (modified) * trunk/tools/neercs/old/mini-neercs.c (modified) * trunk/tools/neercs/old/mini-neercs.h (modified) * trunk/tools/neercs/old/mini-server.c (modified) * trunk/tools/neercs/old/mini-socket.c (modified) * trunk/tools/neercs/old/mini-socket.h (modified) * trunk/tools/neercs/old/mygetopt.c (modified) * trunk/tools/neercs/old/mygetopt.h (modified) * trunk/tools/neercs/old/mytrace.c (modified) * trunk/tools/neercs/old/mytrace.h (modified) * trunk/tools/neercs/old/neercs.h (modified) * trunk/tools/neercs/old/python/interpreter.c (modified) * trunk/tools/neercs/old/python/py_module.c (modified) * trunk/tools/neercs/old/python/py_module.h (modified) * trunk/tools/neercs/old/recurrent.c (modified) * trunk/tools/neercs/old/screen_list.c (modified) * trunk/tools/neercs/old/screens.c (modified) * trunk/tools/neercs/old/screensaver.c (modified) * trunk/tools/neercs/old/server.c (modified) * trunk/tools/neercs/old/term.c (modified) * trunk/tools/neercs/old/widgets.c (modified) * trunk/tools/neercs/old/widgets.h (modified) * trunk/tools/neercs/old/wm.cpp (modified) * trunk/tools/neercs/term/ansi.cpp (modified) * trunk/tools/neercs/term/pty.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) build: fix the WTFPL site URL in all code comments. Sat, 22 Dec 2012 21:24:41 GMT sam [2165] * trunk/.gitattributes (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/Bullet-C-Api.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConeShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btMaterial.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btBoxCollision.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btClipPolygon.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btContactProcessing.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGImpactShape.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btQuantization.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_array.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_bitset.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_box_collision.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_box_set.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_contact.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_geom_types.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_geometry.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_hash_table.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_linear_math.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_math.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_memory.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_radixsort.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Dynamics/btActionInterface.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Dynamics/btRigidBody.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBody.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyHelpers.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyInternals.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/BulletSoftBody/btSparseSDF.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btAabbUtil2.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btAlignedAllocator.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btAlignedObjectArray.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btConvexHull.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btDefaultMotionState.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btGeometryUtil.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btHashMap.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btIDebugDraw.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btList.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btMatrix3x3.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btMinMax.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btMotionState.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btPoolAllocator.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btQuadWord.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btQuaternion.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btQuickprof.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btRandom.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btScalar.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btSerializer.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btStackAlloc.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btTransform.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btTransformUtil.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/LinearMath/btVector3.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/btBulletCollisionCommon.h (modified) * trunk/external/bullet-2.80-rev2531/include/bullet/btBulletDynamicsCommon.h (modified) * trunk/external/glew-1.9.0/include/GL/glew.h (modified) * trunk/external/glew-1.9.0/include/GL/glxew.h (modified) * trunk/external/glew-1.9.0/include/GL/wglew.h (modified) * trunk/external/gtk-2.22.1/include/gdk-pixbuf-2.0/gdk-pixbuf/gdk-pixbuf-marshal.h (modified) * trunk/external/gtk-2.22.1/include/glib-2.0/gobject/gmarshal.h (modified) * trunk/external/gtk-2.22.1/include/gtk-2.0/gtk/gtkmarshal.h (modified) * trunk/external/gtkglarea-2.0.1/include/gtkgl/gdkgl.h (modified) * trunk/external/gtkglarea-2.0.1/include/gtkgl/gtkglarea.h (modified) * trunk/src/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp (modified) * trunk/src/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h (modified) * trunk/src/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp (modified) * trunk/src/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/MiniCL/MiniCLTaskWrap.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.cpp (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h (modified) * trunk/src/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h (modified) * trunk/src/bullet/BulletMultiThreaded/TrbDynBody.h (modified) * trunk/src/bullet/BulletMultiThreaded/TrbStateVec.h (modified) * trunk/src/bullet/BulletSoftBody/btSoftBodyData.h (modified) * trunk/src/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h (modified) * trunk/src/bullet/BulletSoftBody/btSoftBodySolvers.h (modified) * trunk/src/bullet/LinearMath/btConvexHullComputer.cpp (modified) * trunk/src/bullet/LinearMath/btConvexHullComputer.h (modified) * trunk/src/bullet/LinearMath/btGrahamScan2dConvexHull.h (modified) * trunk/src/bullet/vectormath/sse/boolInVec.h (modified) * trunk/src/bullet/vectormath/sse/floatInVec.h (modified) * trunk/src/bullet/vectormath/sse/mat_aos.h (modified) * trunk/src/bullet/vectormath/sse/quat_aos.h (modified) * trunk/src/bullet/vectormath/sse/vec_aos.h (modified) * trunk/src/bullet/vectormath/sse/vecidx_aos.h (modified) * trunk/src/bullet/vectormath/sse/vectormath_aos.h (modified) * trunk/src/bullet/vectormath/vmInclude.h (modified) * trunk/src/lolcore.vcxproj (modified) * trunk/test/BtPhysTest.vcxproj (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/math/remez.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/tools/neercs/neercs.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/03_noise.vcxproj (modified) * trunk/tutorial/04_texture.vcxproj (modified) * trunk/tutorial/05_easymesh.vcxproj (modified) * trunk/tutorial/08_fbo.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: renormalise a lot of files. Wed, 19 Dec 2012 21:11:14 GMT sam [2153] * trunk/tutorial/05_easymesh.cpp (modified) easymesh: make demo objects smaller. Wed, 19 Dec 2012 20:49:58 GMT sam [2152] * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-parser.h (modified) * trunk/src/generated/location.hh (modified) * trunk/src/generated/lolfx-parser.cpp (modified) * trunk/src/generated/lolfx-parser.h (modified) * trunk/src/generated/position.hh (modified) * trunk/src/generated/stack.hh (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: motherfucking planetary gears demo. Wed, 19 Dec 2012 19:07:44 GMT sam [2151] * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: allow central holes in gears as well as internal gears. Tue, 18 Dec 2012 21:13:12 GMT sam [2147] * trunk/tutorial/05_easymesh.cpp (modified) tutorial: HUGE COGS. Fri, 07 Dec 2012 12:41:42 GMT sam [2136] * trunk/tutorial/04_texture.lolfx (modified) tutorial: optimise the line graph rendering shader. Thu, 06 Dec 2012 23:44:23 GMT sam [2134] * trunk/tutorial/04_texture.lolfx (modified) tutorial: minor shader tweaks in the line plot shader. Thu, 06 Dec 2012 23:19:22 GMT sam [2133] * trunk/tutorial/04_texture.cpp (modified) * trunk/tutorial/04_texture.lolfx (modified) tutorial: change the terrain drawing into an antialiased line graph. Sun, 18 Nov 2012 01:10:29 GMT sam [2084] * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/src/lolgl.h (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: fixes for out-of-tree builds, and get rid of some deprecated ... Fri, 02 Nov 2012 10:45:02 GMT sam [2056] * trunk/src/lol/math/half.h (modified) * trunk/src/lol/math/math.h (modified) * trunk/src/lol/math/vector.h (modified) * trunk/test/math/poly.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) math: reimplement min(), max(), abs() and fmod() in the lol:: ... Mon, 29 Oct 2012 13:06:50 GMT Jnat [2050] * trunk/tutorial/04_texture.lolfx (modified) nice holes Tue, 09 Oct 2012 15:27:35 GMT sam [2002] * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/04_texture.cpp (modified) tutorial: add texture demo to the VS solution. Tue, 09 Oct 2012 15:22:37 GMT sam [2001] * trunk/.gitignore (modified) * trunk/src/gpu/shader.h (modified) * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/tutorial/04_texture.cpp (added) * trunk/tutorial/04_texture.lolfx (added) * trunk/tutorial/04_texture.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: add a new texture generation example. Tue, 09 Oct 2012 10:34:40 GMT sam [1995] * trunk/.gitignore (modified) * trunk/build/autotools/m4 (modified) * trunk/build/autotools/m4/lol-gl.m4 (modified) * trunk/build/check-source.sh (modified) * trunk/build/lol-build (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/configure.ac (modified) * trunk/external (moved) * trunk/external/NOTES (modified) * trunk/contrib/glew-1.6.0 (deleted) * trunk/contrib/glew-1.7.0 (deleted) * trunk/external/glew-1.9.0 (added) * trunk/external/glew-1.9.0/include (added) * trunk/external/glew-1.9.0/include/GL (added) * trunk/external/glew-1.9.0/include/GL/glew.h (added) * trunk/external/glew-1.9.0/include/GL/glxew.h (added) * trunk/external/glew-1.9.0/include/GL/wglew.h (added) * trunk/external/glew-1.9.0/lib (added) * trunk/external/glew-1.9.0/lib/i686-w64-mingw32 (added) * trunk/external/glew-1.9.0/lib/i686-w64-mingw32/glew32s.lib (added) * trunk/external/glew-1.9.0/lib/x86_64-w64-mingw32 (added) * trunk/external/glew-1.9.0/lib/x86_64-w64-mingw32/glew32s.lib (added) * trunk/test (modified) * trunk/test/math (modified) * trunk/test/sandbox (modified) * trunk/test/xolotl (modified) * trunk/tools (modified) * trunk/tools/neercs/term (modified) * trunk/tools/vslol (modified) * trunk/tools/vslol/AssemblyInfo.cs (modified) * trunk/tools/vslol/MenuGenerateCompilers.cs (modified) * trunk/tools/vslol/source.extension.vsixmanifest (modified) * trunk/tutorial (modified) build: upgrade glew binaries to 1.9.0 and rename the contrib ... Mon, 08 Oct 2012 23:15:56 GMT sam [1992] * trunk/src/gpu/texture.cpp (modified) * trunk/src/gpu/texture.h (modified) * trunk/src/tileset.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) gpu: allow to specify the pixel format when creating a texture; the ... Mon, 08 Oct 2012 07:12:34 GMT sam [1988] * trunk/src/gpu/texture.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) misc: compilation fixes for Windows, X360 and PS3 introduced by the ... Sun, 07 Oct 2012 23:09:29 GMT sam [1987] * trunk/src/Makefile.am (modified) * trunk/src/core.h (modified) * trunk/src/gpu/texture.cpp (added) * trunk/src/gpu/texture.h (added) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/tutorial/11_fractal.cpp (modified) gpu: put the texture creation code in its own class; for now a lot of ... Fri, 05 Oct 2012 22:42:06 GMT sam [1981] * trunk/build/autotools/common.am (modified) * trunk/configure.ac (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) ps3: refactor elf → self build logic and make make_fself mandatory ... Sun, 30 Sep 2012 23:49:53 GMT sam [1963] * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/gpu/vertexbuffer.cpp (modified) * trunk/src/gpu/vertexbuffer.h (modified) * trunk/src/gradient.cpp (modified) * trunk/src/scene.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) gpu: add support for triangle strips and fans, and change the ... Wed, 19 Sep 2012 22:24:06 GMT sam [1930] * trunk/src/easymesh/easymesh-compiler.cpp (modified) * trunk/src/generated/lolfx-parser.cpp (modified) * trunk/src/generated/lolfx-parser.h (modified) * trunk/src/generated/lolfx-scanner.cpp (modified) * trunk/src/gpu/lolfx-compiler.cpp (modified) * trunk/src/gpu/lolfx-parser.y (modified) * trunk/src/gpu/lolfx-scanner.l (modified) * trunk/tutorial/01_triangle.lolfx (modified) lolfx: improve the LolFx compiler, including error reporting. We can ... Wed, 19 Sep 2012 22:23:59 GMT sam [1928] * trunk/src/easymesh/shiny.lolfx (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/testmaterial.lolfx (modified) * trunk/src/gpu/tile.lolfx (modified) * trunk/src/gradient.lolfx (modified) * trunk/tools/neercs/video/blurh.lolfx (modified) * trunk/tools/neercs/video/blurv.lolfx (modified) * trunk/tools/neercs/video/color.lolfx (modified) * trunk/tools/neercs/video/copper.lolfx (modified) * trunk/tools/neercs/video/glow.lolfx (modified) * trunk/tools/neercs/video/noise.lolfx (modified) * trunk/tools/neercs/video/postfx.lolfx (modified) * trunk/tools/neercs/video/remanency.lolfx (modified) * trunk/tools/neercs/video/simple.lolfx (modified) * trunk/tools/neercs/video/text.lolfx (modified) * trunk/tutorial/01_triangle.lolfx (modified) * trunk/tutorial/02_cube.lolfx (modified) * trunk/tutorial/03_noise.lolfx (modified) * trunk/tutorial/08_fbo.lolfx (modified) * trunk/tutorial/11_fractal.lolfx (modified) lolfx: use square brackets to indicate shader sections. Mon, 17 Sep 2012 12:30:54 GMT sam [1924] * trunk/build/autotools/common.am (modified) * trunk/configure.ac (modified) * trunk/src/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: refactor lolfx build rule into common.am. Mon, 17 Sep 2012 12:30:49 GMT sam [1923] * trunk/Makefile.am (modified) * trunk/build/Makefile.am (modified) * trunk/build/autotools (added) * trunk/build/autotools/common.am (added) * trunk/games/Makefile.am (modified) * trunk/people/Makefile.am (modified) * trunk/src/Makefile.am (modified) * trunk/src/data/Makefile.am (modified) * trunk/src/data/font/Makefile.am (modified) * trunk/test/Makefile.am (modified) * trunk/test/math/Makefile.am (modified) * trunk/test/sandbox/Makefile.am (modified) * trunk/test/xolotl/Makefile.am (modified) * trunk/tools/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: add a common.am include file and a "make lolcheck" target that ... Sun, 16 Sep 2012 16:48:19 GMT sam [1921] * trunk/tutorial/11_fractal.cpp (modified) tutorial: flatten the fractal computation loop, and avoid the use of ... Wed, 12 Sep 2012 10:26:39 GMT sam [1910] * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: use "ato" for torus, because "at" is already for triangle. Sun, 09 Sep 2012 14:55:26 GMT sam [1893] * trunk/src/lol/math/real.h (modified) * trunk/src/math/real.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/unit/real.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) math: refactor real number constant declarations so that they are ... Tue, 04 Sep 2012 12:08:19 GMT sam [1875] * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-parser.h (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: first shot at a simple, flat shaded torus. Mon, 03 Sep 2012 11:28:06 GMT sam [1863] * trunk/tutorial/03_noise.lolfx (modified) tutorial: sync HLSL version of the water/fire effect with the GLSL one. Sat, 01 Sep 2012 11:15:51 GMT sam [1855] * trunk/tutorial/03_noise.lolfx (modified) tutorial: tweak noise shader once more, and add a few code comments. Sat, 01 Sep 2012 10:45:21 GMT sam [1854] * trunk/tutorial/03_noise.lolfx (modified) tutorial: replace white noise with ordered dithering. Sat, 01 Sep 2012 10:32:55 GMT sam [1853] * trunk/tutorial/03_noise.lolfx (modified) tutorial: add some cosmetic white noise. Sat, 01 Sep 2012 09:56:06 GMT sam [1852] * trunk/tutorial/03_noise.lolfx (modified) tutorial: add funny shit to the noise shader example. Fri, 31 Aug 2012 12:16:43 GMT sam [1850] * trunk/test (modified) * trunk/test/Physics/Src (modified) * trunk/tutorial (modified) build: add missing VCS ignore properties. Thu, 30 Aug 2012 21:52:03 GMT sam [1842] * trunk/tutorial/03_noise.lolfx (modified) tutorial: make the noise shader computationally more efficient. Thu, 30 Aug 2012 18:17:04 GMT sam [1840] * trunk/tutorial/03_noise.lolfx (modified) tutorial: use a better value noise function that does not suffer from ... Tue, 28 Aug 2012 06:58:57 GMT sam [1830] * trunk/tutorial/03_noise.lolfx (modified) tutorial: optimise Perlin noise shader and reduce its complexity. Mon, 27 Aug 2012 16:20:42 GMT sam [1827] * trunk/tutorial/03_noise.cpp (modified) * trunk/tutorial/03_noise.lolfx (modified) tutorial: port noise demo to PS3 and Xbox360. Mon, 27 Aug 2012 13:38:58 GMT sam [1825] * trunk/tutorial/03_noise.lolfx (modified) tutorial: the noise demo is now really, really, ridiculously good ... Mon, 27 Aug 2012 12:16:58 GMT sam [1824] * trunk/.gitignore (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/03_noise.cpp (added) * trunk/tutorial/03_noise.lolfx (added) * trunk/tutorial/03_noise.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: start working on a small Perlin-like noise demo. Fri, 24 Aug 2012 22:12:38 GMT sam [1817] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: minor shadebob demo tweaks. Fri, 24 Aug 2012 13:28:43 GMT sam [1813] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: fix the FBO demo on the Xbox360. Tue, 21 Aug 2012 12:09:14 GMT elliotek [1784] * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/tutorial/05_easymesh.cpp (modified) EsayMesh : RadialJitter func & demo added Sat, 18 Aug 2012 21:54:31 GMT sam [1774] * trunk/src/gpu/framebuffer.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) gpu: finalise the framebuffer object Direct3D implementation. Sat, 18 Aug 2012 19:26:03 GMT sam [1773] * trunk/src/gpu/framebuffer.cpp (modified) * trunk/src/gpu/framebuffer.h (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/src/gpu/shader.h (modified) * trunk/tools/neercs/video/render.cpp (modified) * trunk/tools/neercs/video/text-render.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) gpu: create the ShaderTexture class, replace Shader::SetTexture with ... Sat, 18 Aug 2012 15:49:40 GMT sam [1771] * trunk/src/ticker.cpp (modified) * trunk/src/video.cpp (modified) * trunk/src/video.h (modified) * trunk/tools/neercs/video/render.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) gpu: get rid of the glClearColor, glClearDepth and glClear calls in ... Thu, 16 Aug 2012 07:11:00 GMT sam [1760] * trunk/test/Makefile.am (modified) * trunk/test/Physics/Src/EasyConstraint.cpp (modified) * trunk/test/math/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: fix a few compilation and build errors. Tue, 14 Aug 2012 07:23:42 GMT sam [1737] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: minor tweaks. Mon, 13 Aug 2012 12:25:42 GMT sam [1735] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: nicer blur and colour effect in the FBO tutorial. Mon, 13 Aug 2012 12:23:01 GMT sam [1734] * trunk/tutorial/08_fbo.lolfx (modified) tutorial: fix the FBO shader so that it works with OpenGL ES. Mon, 13 Aug 2012 00:45:12 GMT sam [1730] * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/08_fbo.lolfx (modified) tutorial: make the FBO example display something at last, so we can ... Tue, 07 Aug 2012 18:12:51 GMT sam [1705] * trunk/src/easymesh/easymesh.h (modified) * trunk/tutorial/05_easymesh.cpp (modified) tutorial: test some advanced shapes for easymesh. Sat, 04 Aug 2012 12:54:11 GMT sam [1693] * trunk/src/easymesh/shiny.lolfx (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: fix the specular highlight in the OpenGL shader. Fri, 03 Aug 2012 12:15:54 GMT sam [1692] * trunk/src/input/input.cpp (modified) * trunk/src/platform/sdl/sdlinput.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) core: fix the X360 build by re-adding macro barriers I removed. Thu, 02 Aug 2012 21:23:09 GMT sam [1690] * trunk/src/easymesh/shiny.lolfx (modified) * trunk/src/gpu/shader.cpp (modified) * trunk/tutorial/11_fractal.lolfx (modified) gpu: try to patch some simple GLSL shaders on the fly so that they ... Fri, 27 Jul 2012 23:51:03 GMT sam [1677] * trunk/build/build-raspi (added) * trunk/build/lol-build (modified) * trunk/configure.ac (modified) * trunk/tutorial/11_fractal.cpp (modified) build: fix the Raspberry Pi build and add a build script for it. Thu, 26 Jul 2012 06:22:40 GMT sam [1669] * trunk/tutorial/11_fractal.cpp (modified) tutorial: use real numbers in the fractal navigation (doubles are ... Fri, 20 Jul 2012 19:23:21 GMT sam [1659] * trunk/games/ToukyDemo (modified) * trunk/src/bullet/BulletCollision/BroadphaseCollision (modified) * trunk/src/bullet/BulletCollision/CollisionDispatch (modified) * trunk/src/bullet/BulletCollision/CollisionShapes (modified) * trunk/src/bullet/BulletCollision/Gimpact (modified) * trunk/src/bullet/BulletCollision/NarrowPhaseCollision (modified) * trunk/src/bullet/BulletDynamics/Character (modified) * trunk/src/bullet/BulletDynamics/ConstraintSolver (modified) * trunk/src/bullet/BulletDynamics/Dynamics (modified) * trunk/src/bullet/BulletDynamics/Vehicle (modified) * trunk/src/bullet/BulletSoftBody (modified) * trunk/src/bullet/LinearMath (modified) * trunk/test (modified) * trunk/test/Physics (modified) * trunk/tools/neercs/old (modified) * trunk/tools/neercs/old/python (modified) * trunk/tutorial (modified) build: add missing svn:ignore properties to keep rez happy. Wed, 18 Jul 2012 20:27:34 GMT sam [1647] * trunk/configure.ac (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/src/core.h (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) build: hide the SDL_main.h inclusion in core.h, and only activate it ... Wed, 18 Jul 2012 16:41:08 GMT sam [1645] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/games/ToukyDemo/ToukyDemo.cpp (modified) * trunk/test/BtPhysTest.cpp (modified) * trunk/test/benchsuite.cpp (modified) * trunk/test/debug/quad.cpp (modified) * trunk/test/math/pi.cpp (modified) * trunk/test/math/poly.cpp (modified) * trunk/test/math/remez.cpp (modified) * trunk/test/sandbox/sample.cpp (modified) * trunk/test/testsuite.cpp (modified) * trunk/test/xolotl/xolotl.cpp (modified) * trunk/tools/neercs/neercs.cpp (modified) * trunk/tutorial/01_triangle.cpp (modified) * trunk/tutorial/02_cube.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) * trunk/tutorial/08_fbo.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) core: switch the Win32/x64 binaries to the Windows subsystem so that ... Tue, 10 Jul 2012 11:18:31 GMT sam [1619] * trunk/src/easymesh/easymesh-parser.y (modified) * trunk/src/easymesh/easymesh-scanner.l (modified) * trunk/src/easymesh/easymesh.cpp (modified) * trunk/src/easymesh/easymesh.h (modified) * trunk/src/generated/easymesh-parser.cpp (modified) * trunk/src/generated/easymesh-parser.h (modified) * trunk/src/generated/easymesh-scanner.cpp (modified) * trunk/tutorial/05_easymesh.cpp (modified) easymesh: add the capsule mesh. Sun, 08 Jul 2012 18:25:29 GMT sam [1598] * trunk/.gitignore (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/05_easymesh.cpp (added) * trunk/tutorial/05_easymesh.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: add a simple EasyMesh viewer. Thu, 05 Jul 2012 10:32:04 GMT sam [1574] * trunk/.gitignore (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/tutorial/08_fbo.cpp (added) * trunk/tutorial/08_fbo.lolfx (added) * trunk/tutorial/08_fbo.vcxproj (added) * trunk/tutorial/Makefile.am (modified) tutorial: start working on an FBO example. Mon, 02 Jul 2012 00:10:32 GMT sam [1557] * trunk/src/debug/fps.cpp (modified) * trunk/tutorial/11_fractal.cpp (modified) data: fix ascii.png search path. Sat, 30 Jun 2012 14:31:08 GMT sam [1540] * trunk/configure.ac (modified) * trunk/games/ToukyDemo/Makefile.am (modified) * trunk/src/Makefile.am (modified) * trunk/tools/neercs/Makefile.am (modified) * trunk/tutorial/Makefile.am (modified) build: factor the LolFx compilation rule into configure.ac. Thu, 28 Jun 2012 17:04:34 GMT sam [1535] * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/games/ToukyDemo/ToukyDemo.vcxproj (modified) * trunk/src/core.h (modified) * trunk/src/lolcore.vcxproj (modified) * trunk/src/lolcore.vcxproj.filters (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/debug/quad.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/test/unit/trig.cpp (modified) * trunk/tools/neercs/neercs.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: allow to build the PS3 binaries from Visual Studio if the ... Thu, 28 Jun 2012 12:36:32 GMT sam [1534] * trunk/tutorial/11_fractal.cpp (modified) tutorial: remove dead code in 11_fractal. Mon, 25 Jun 2012 14:15:07 GMT sam [1524] * trunk/Makefile.am (modified) * trunk/binaries (modified) * trunk/build (modified) * trunk/build/vs2010/Lol.sln (modified) * trunk/configure.ac (modified) * trunk/games (added) * trunk/games/Makefile.am (added) * trunk/src/Makefile.am (modified) * trunk/src/data (moved) * trunk/src/data/font/Makefile.am (modified) * trunk/src/debug/fps.cpp (modified) * trunk/tools/Makefile.am (modified) * trunk/tools/neercs (moved) * trunk/tutorial/11_fractal.cpp (modified) build: move all games to a "games" subdirectory to clean up the root ... Sun, 24 Jun 2012 14:03:14 GMT sam [1520] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/binaries (added) * trunk/binaries/Makefile.am (added) * trunk/build/Makefile.am (added) * trunk/build/vs2010/Lol.Core.Rules.props (modified) * trunk/build/vs2010/Lol.Core.Vars.props (modified) * trunk/configure.ac (modified) * trunk/deushax/deushax.vcxproj (modified) * trunk/deushax/editor.vcxproj (modified) * trunk/monsterz/monsterz.vcxproj (modified) * trunk/mrpigeon/mrpigeon.vcxproj (modified) * trunk/neercs/neercs.vcxproj (modified) * trunk/orbital/Lolnament.h (modified) * trunk/orbital/orbital.cpp (modified) * trunk/orbital/orbital.vcxproj (modified) * trunk/orbital/player.h (modified) * trunk/orbital/snake.h (modified) * trunk/test/benchsuite.vcxproj (modified) * trunk/test/debug/quad.vcxproj (modified) * trunk/test/testsuite.vcxproj (modified) * trunk/tutorial/01_triangle.vcxproj (modified) * trunk/tutorial/02_cube.vcxproj (modified) * trunk/tutorial/11_fractal.vcxproj (modified) build: fix the VS2010 build and add build/ and binaries/ to the dist ... Sun, 24 Jun 2012 12:12:34 GMT sam [1519] * trunk/deushax (modified) * trunk/deushax/gtk (modified) * trunk/doc (deleted) * trunk/mrpigeon (modified) * trunk/neercs (modified) * trunk/neercs/video (modified) * trunk/orbital (modified) * trunk/orbital/generated (modified) * trunk/src/application (modified) * trunk/src/debug (modified) * trunk/src/easymesh (modified) * trunk/src/generated (modified) * trunk/src/gpu (modified) * trunk/src/image (modified) * trunk/src/image/codec (modified) * trunk/src/input (modified) * trunk/src/math (modified) * trunk/src/platform/android (modified) * trunk/src/platform/d3d9 (modified) * trunk/src/platform/nacl (modified) * trunk/src/platform/ps3 (modified) * trunk/src/platform/sdl (modified) * trunk/src/platform/xbox (modified) * trunk/test/benchmark (modified) * trunk/test/debug (modified) * trunk/test/sandbox (modified) * trunk/test/unit (modified) * trunk/test/xolotl (modified) * trunk/tutorial (modified) * trunk/win32 (deleted) build: add lots of missing svn:ignore properties. Sun, 24 Jun 2012 11:19:11 GMT sam [1518] * trunk/.gitignore (modified) * trunk/Makefile.am (modified) * trunk/build/build-linux (moved) * trunk/build/build-mingw (moved) * trunk/build/build-mingw64 (moved) * trunk/build/build-nacl32 (moved) * trunk/build/build-nacl64 (moved) * trunk/build/build-ps3 (moved) * trunk/build/vs2010 (added) * trunk/build/vs2010/Lol.Core.Build.props (moved) * trunk/build/vs2010/Lol.Core.Config.props (moved) * trunk/build/vs2010/Lol.Core.Rules.props (moved) * trunk/build/vs2010/Lol.Core.Vars.props (moved) * trunk/build/vs2010/Lol.Fx.props (moved) * trunk/build/vs2010/Lol.Fx.targets (moved) * trunk/build/vs2010/Lol.Fx.xml (moved) * trunk/build/vs2010/Lol.sln (moved) * trunk/configure.ac (modified) * trunk/src/lolcore.vcxproj (added) * trunk/src/lolcore.vcxproj.filters (moved) * trunk/test/Makefile.am (modified) * trunk/test/benchsuite.vcxproj (moved) * trunk/test/debug/quad.vcxproj (moved) * trunk/test/testsuite.vcxproj (moved) * trunk/tutorial (added) * trunk/tutorial/01_triangle.cpp (moved) * trunk/tutorial/01_triangle.lolfx (moved) * trunk/tutorial/01_triangle.vcxproj (copied) * trunk/tutorial/02_cube.cpp (moved) * trunk/tutorial/02_cube.lolfx (moved) * trunk/tutorial/02_cube.vcxproj (moved) * trunk/tutorial/11_fractal.cpp (moved) * trunk/tutorial/11_fractal.lolfx (moved) * trunk/tutorial/11_fractal.vcxproj (moved) * trunk/tutorial/Makefile.am (moved) * trunk/win32/lolcore.vcxproj (deleted) * trunk/win32/testsuite.vcxproj (deleted) build: reorganise all the build stuff so that it lies in build/ and ...