source: trunk/win32/deushax.vcxproj.filters

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Diff Rev Age Author Log Message
(edit) @699   10 years sam Add a DebugQuad class for simple feature testing.
(edit) @696   10 years sam Merge all debug entity includes in <loldebug.h>.
(edit) @688   10 years sam Add the Image class for better abstraction.
(edit) @680   10 years sam Create the SdlApp class to avoid code duplication. Ensure USE_SDL is …
(edit) @673   10 years sam Put the OpenGL header handling in <lolgl.h> for more convenience.
(edit) @669   10 years sam Implement CRC32 in the new Hash class. Will be useful for Dict and for …
(edit) @659   10 years sam Try to factor all the recent GLSL stuff in the new Shader class.
(edit) @648   10 years sam Add matrix determinant and inverse methods.
(edit) @312   10 years sam Create the WorldEntity class, for objects with world coordinates.
(edit) @293   10 years sam Add pseudorandom functions for floats.
(edit) @288   10 years sam Skeleton for the particle emitter class.
(edit) @282   10 years sam Add a Text object for OSD and possibly other effects.
(add) @281   10 years sam Store .vcxproj.filters files in SVN.
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