source: trunk/win32

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @312   10 years sam Create the WorldEntity class, for objects with world coordinates.
(edit) @293   10 years sam Add pseudorandom functions for floats.
(edit) @288   10 years sam Skeleton for the particle emitter class.
(edit) @282   10 years sam Add a Text object for OSD and possibly other effects.
(edit) @281   10 years sam Store .vcxproj.filters files in SVN.
(edit) @279   10 years sam Play a few additional sounds (whip and pop).
(edit) @257   10 years sam Skeleton class for the Monster Mash.
(edit) @256   10 years sam SDL_mixer support on Win32.
(edit) @253   10 years sam Add preliminary support for sound samples. Implement click.
(edit) @251   10 years sam Skeleton for sample entity and sampler manager classes.
(edit) @249   10 years sam Tweak vcxproj files for concurrent builds.
(edit) @247   10 years sam Fix VS2010 projects so that they don't hardcode paths.
(edit) @227   10 years sam Spawn several pieces in Monsterz now that we can.
(edit) @224   10 years sam Update the VS 2010 solution and projects to build both games.
(add) @219   10 years sam Win32 solution.
Note: See TracRevisionLog for help on using the revision log.