|
|
@2123
|
10 years |
sam |
vslol: add licensing information to important files.
|
|
|
@2122
|
10 years |
sam |
vslol: only apply our syntax highlighting to keywords and identifiers …
|
|
|
@2121
|
10 years |
sam |
vslol: rename package to VsLol instead of VsLol.Sample and refactor …
|
|
|
@2120
|
10 years |
sam |
vslol: add many more C/C++ types to the default list.
|
|
|
@2119
|
10 years |
sam |
vslol: add a classifier for C, C++, C# and LolFx files. Only …
|
|
|
@2118
|
10 years |
sam |
vslol: add the skeleton for a real LolFx syntax highlighter.
|
|
|
@2117
|
10 years |
sam |
vslol: add COPYING file and a "more information" URL.
|
|
|
@2116
|
10 years |
touky |
Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make …
|
|
|
@2115
|
10 years |
sam |
vslol: create an etc/ directory beside bison's and flex's to work …
|
|
|
@2114
|
10 years |
sam |
vimlol: work around a Win32 Vim issue that fails on empty lines.
|
|
|
@2113
|
10 years |
sam |
vslol: minor additional debug messages.
|
|
|
@2112
|
10 years |
sam |
build: minor vcxproj reorganisation.
|
|
|
@2111
|
10 years |
sam |
external: add m4.exe to the bison binary directory.
|
|
|
@2109
|
10 years |
sam |
core: we can now set Map elements using simply map[foo] = bar, no need …
|
|
|
@2108
|
10 years |
sam |
core: implement a simple linear search map; the API is here, we just …
|
|
|
@2107
|
10 years |
sam |
core: make hash operators const.
|
|
|
@2106
|
10 years |
sam |
build: rename Map to LevelMap so that we can use Map for the hashmap.
|
|
|
@2105
|
10 years |
sam |
core: implement hashing functions for half, float and double.
|
|
|
@2104
|
10 years |
sam |
core: allow hashing of String objects.
|
|
|
@2103
|
10 years |
sam |
core: another attempt at properly declaring vsnprintf().
|
|
|
@2102
|
10 years |
sam |
core: try to fix a general compilation issue caused by inconsistent …
|
|
|
@2101
|
10 years |
sam |
core: do not use va_copy since Visual Studio doesn’t know about it.
|
|
|
@2100
|
10 years |
sam |
core: implement String::Printf() and start working on the unit tests. …
|
|
|
@2098
|
10 years |
sam |
build: add missing bullet .h files to Makefile.am.
|
|
|
@2097
|
10 years |
sam |
core: refactor the Hash class so that we can hash base types, too.
|
|
|
@2096
|
10 years |
sam |
core: more string concatenation and comparison methods, plus a lot
of …
|
|
|
@2094
|
10 years |
sam |
neercs: deactivate OpenGL code when we build for OpenGL ES.
|
|
|
@2093
|
10 years |
sam |
build: try to build neercs on Android; far from ready yet.
|
|
|
@2092
|
10 years |
sam |
neercs: do not pass the texture coordinates from the application to …
|
|
|
@2091
|
10 years |
sam |
neercs: use gl_VertexID instead of sending a whole new vertex array.
|
|
|
@2090
|
10 years |
sam |
neercs: added a better check for forkpty(), and moved the GL_POINTS …
|
|
|
@2089
|
10 years |
sam |
core: compilation fix for older compilers.
|
|
|
@2088
|
10 years |
sam |
build: honour the TMPDIR, TEMP etc. environment variables.
|
|
|
@2087
|
10 years |
sam |
build: ignore core files, but not the core/ directory.
|
|
|
@2086
|
10 years |
sam |
core: new String class.
|
|
|
@2085
|
10 years |
sam |
build: fix PS3 and Linux compilation issues.
|
|
|
@2084
|
10 years |
sam |
build: fixes for out-of-tree builds, and get rid of
some deprecated stuff.
|
|
|
@2083
|
10 years |
sam |
build: always use the same build directory in run-bitten.sh to
avoid …
|
|
|
@2082
|
10 years |
sam |
gpu: remove some crap from vertexbuffer.cpp and allow for
empty vertex …
|
|
|
@2081
|
10 years |
sam |
math: prefix all convenience macros with "LOL_", make sure we #undef …
|
|
|
@2077
|
10 years |
sam |
mesh: start working on mesh and submesh stuff.
|
|
|
@2075
|
10 years |
sam |
vimlol: get rid of long lines.
|
|
|
@2074
|
10 years |
sam |
vimlol: pretend lolfx files are C++ so that Vim highlights them until …
|
|
|
@2071
|
10 years |
sam |
vimlol: some code for a Vim plugin; see …
|
|
|
@2059
|
10 years |
rez |
neercs: updated "granpa tv" theme
|
|
|
@2058
|
10 years |
sam |
build: define our own std::abs() function for long long int on NaCl, …
|
|
|
@2057
|
10 years |
sam |
build: fix minor build issues with Clang.
|
|
|
@2056
|
10 years |
sam |
math: reimplement min(), max(), abs() and fmod() in the lol:: …
|
|
|
@2055
|
10 years |
rez |
neercs: fixed scanline, added a new theme
|
|
|
@2054
|
10 years |
sam |
math: implement abs() and fmod() for vector types and the half class.
|
|
|
@2051
|
10 years |
rez |
neercs: removed flags from setup, butchered scanline postfx
|
|
|
@2050
|
10 years |
Jnat |
nice holes
|
|
|
@2049
|
10 years |
rez |
neercs: added theme support + 2 new themes [F4/F5 to switch]
|
|
|
@2047
|
10 years |
rez |
neercs: fixed theme_var[] values
|
|
|
@2045
|
10 years |
rez |
neercs: theme support again (not really working yet)
|
|
|
@2043
|
10 years |
rez |
neercs: early integration of theme support
|
|
|
@2041
|
10 years |
rez |
neercs: moved some init variable, removed useless iborder init
|
|
|
@2039
|
10 years |
rez |
neercs: added a protection glass above the monitor
|
|
|
@2037
|
10 years |
sam |
build: prepend /usr/local/bin in $PATH when running Bitten on OS X.
|
|
|
@2036
|
10 years |
sam |
build: check for a decent version of sed (ie. not the shitty BSD one).
|
|
|
@2032
|
10 years |
Jnat |
moved endif (toukinade)
|
|
|
@2031
|
10 years |
sam |
camera: deactivate WASD code for camera movement.
|
|
|
@2030
|
10 years |
sam |
gpu: fix the computed element count in DrawIndexedElements on Direct3D.
|
|
|
@2021
|
10 years |
rez |
neercs: scanline auto-resize
|
|
|
@2020
|
10 years |
sam |
neercs: F3 toggles fancy shit drawing.
|
|
|
@2017
|
10 years |
rez |
neercs: added bending to mirror
|
|
|
@2015
|
10 years |
sam |
build: shorter machine descriptions in build logs.
|
|
|
@2013
|
10 years |
sam |
image: better error detection in the GDI+ image codec.
|
|
|
@2010
|
10 years |
rez |
neercs: better reflection gradient (to finetune again)
|
|
|
@2009
|
10 years |
sam |
input: add the Keyboard abstraction object type.
|
|
|
@2008
|
10 years |
rez |
neercs: MOAR radial blur, less iteration
|
|
|
@2007
|
10 years |
rez |
neercs: added radial blur! FUCK YEAH \:D/
|
|
|
@2005
|
10 years |
sam |
neercs: ESC no longer quits; but closing the shell does.
|
|
|
@2003
|
10 years |
rez |
neercs: lowered noise effect
|
|
|
@2002
|
10 years |
sam |
tutorial: add texture demo to the VS solution.
|
|
|
@2001
|
10 years |
sam |
tutorial: add a new texture generation example.
|
|
|
@2000
|
10 years |
sam |
neercs: add missing "loldebug.h" include.
|
|
|
@1999
|
10 years |
sam |
neercs: don't show the FPS information unless the setup is open.
|
|
|
@1995
|
10 years |
sam |
build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
|
|
|
@1994
|
10 years |
sam |
gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360.
|
|
|
@1993
|
10 years |
rez |
neercs: added all mirror side & finetuned default theme
|
|
|
@1992
|
10 years |
sam |
gpu: allow to specify the pixel format when creating a texture; the …
|
|
|
@1991
|
10 years |
sam |
gpu: don't use D3DLOCK_DISCARD on the X360, it's not there.
|
|
|
@1990
|
10 years |
sam |
win32: fix working directory code in monsterz and neercs.
|
|
|
@1989
|
10 years |
sam |
gpu: fix some Direct3D programming errors; we cannot call …
|
|
|
@1988
|
10 years |
sam |
misc: compilation fixes for Windows, X360 and PS3 introduced by the …
|
|
|
@1987
|
10 years |
sam |
gpu: put the texture creation code in its own class; for now a lot of …
|
|
|
@1986
|
10 years |
rez |
neercs - adding mirror sides (left ok, right no yet)
|
|
|
@1985
|
10 years |
sam |
core: disable our rare uses of realloc() with a proper Array<> object.
|
|
|
@1984
|
10 years |
sam |
build: safety measure in configure.ac to error out if a Lol Engine m4 …
|
|
|
@1983
|
10 years |
sam |
build: do not try to advertise a bitten config for Android, NaCl or …
|
|
|
@1982
|
10 years |
sam |
build: put the OpenGL detection code in a separate .m4 file and assume …
|
|
|
@1981
|
10 years |
sam |
ps3: refactor elf → self build logic and make make_fself mandatory …
|
|
|
@1980
|
10 years |
sam |
build: add a Makefile for jnat's test project.
|
|
|
@1978
|
10 years |
rez |
neercs: minors debug (and some bugs added)
|
|
|
@1977
|
10 years |
sam |
neercs: support arrow keys, pgup etc. and don't send keystrokes to the …
|
|
|
@1976
|
10 years |
sam |
neercs: fix shader for older GL versions.
|
|
|
@1975
|
10 years |
sam |
build: port run-bitten.sh to OS X.
|
|
|
@1974
|
10 years |
rez |
NEERCS: fixed setup position/size
|
|
|
@1973
|
10 years |
rez |
NEERCS: added missing remanence.lolfx
|
|
|