source: trunk

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Diff Rev Age Author Log Message
(edit) @2311   7 years sam tutorial: HLSL version of the graph plotting shader.
(edit) @2310   7 years sam ps3: add support for resolution selection.
(edit) @2309   7 years sam color: fix a logic error in RGBToHSL.
(edit) @2308   7 years sam math: implement clamp() for base C++ types and add more safeguards to …
(edit) @2307   7 years sam color: slightly tweak the RGB to HSV and HSL conversions for improved …
(edit) @2306   7 years sam ps3: use network fallback for image files.
(edit) @2301   7 years sam build: fix a few macro logic issues in SDL.h inclusion.
(edit) @2300   7 years sam build: add SDL detection code in new file lol-sdl.m4. The SDL2 version …
(edit) @2298   7 years sam meshviewer: add two lights.
(edit) @2297   7 years sam base: implement UNUSED() macro and put it here and there.
(edit) @2296   7 years sam meshviewer: include <cfloat> for missing FLT_MAX definition.
(edit) @2294   7 years touky Added MeshViewer new project, its goal being to have a program capable …
(edit) @2292   7 years sam build: disable SDL output redirection and try to disable winedbg.exe.
(edit) @2291   7 years sam gpu: fix PS3 compilation caused by wrong function names.
(edit) @2289   7 years sam easymesh: interface the shiny shader with new Light objects.
(edit) @2288   7 years sam gpu: allow to set array uniform values.
(edit) @2285   7 years sam build: add support for automake 1.13.
(edit) @2280   7 years sam build: fix LolFx rule for MSBuild again.
(edit) @2279   7 years touky Small fix in template lerp
(edit) @2278   7 years sam build: fix LolFx generation on Visual Studio.
(edit) @2277   7 years sam build: hide LolFx external declarations behind macros.
(edit) @2276   7 years sam build: revert the weak symbol work; it confuses Visual Studio too much.
(edit) @2274   7 years sam build: provide weak symbols for lol_sdl_main on Visual Studio.
(edit) @2273   7 years sam build: use our own main() wrapper in addition to SDL's, and only in …
(edit) @2272   7 years sam build: do not launch weird Windows binaries when cross-compiling.
(edit) @2271   7 years sam color: tweak RGB to HSV/HSL code for not yet investigated numerical …
(edit) @2270   7 years sam base: add missing local using statement for namespace std.
(edit) @2269   7 years sam base: optimise array concatenation, fix string concatenation, and fix …
(edit) @2268   7 years sam test: add unit tests for the String class; they currently fail because …
(edit) @2267   7 years sam base: tweak the asserts in the String class, add String::Sub() method …
(edit) @2266   7 years sam base: add safety asserts to the Array and String classes.
(edit) @2265   7 years sam core: implement a cool ASSERT() macro.
(edit) @2263   7 years sam build: check for getcwd() and _getcwd() and configure time.
(edit) @2262   7 years sam sys: check for <unistd.h> and use getcwd() properly on non-Windows systems.
(edit) @2261   7 years sam base: fix header guard names.
(edit) @2260   7 years sam base: fix a bug in the String fixed-size constructor.
(edit) @2259   7 years sam sys: retrieve executable path if available.
(edit) @2258   7 years sam build: remove leftover entries from .vcxproj.
(edit) @2257   7 years sam core: move the Log and Timer classes to the sys/ subdirectory, use the …
(edit) @2256   7 years sam core: implement String::Printf() for va_list arguments.
(edit) @2255   7 years sam build: fix "make dist" and remove empty "src/thread" directory.
(edit) @2253   7 years sam build: replace \ with / on the PS3 instead of trying to escape backslashes.
(edit) @2252   7 years sam build: try to escape double quotes in .props file.
(edit) @2251   7 years sam build: fuck msbuild, again.
(edit) @2250   7 years sam build: try to bypass a SNC VSI issue with string replacements.
(edit) @2249   7 years sam core: fix PS3 compilation.
(edit) @2248   7 years sam build: do not try to fix formatting in people/benlitz/*.
(edit) @2245   7 years sam core: add missing <cstring> include in our string.h.
(edit) @2243   7 years sam build: speed up Visual Studio builds by always disabling minimal …
(edit) @2242   7 years sam neercs: fix resource path.
(edit) @2241   7 years sam core: pass the project directory to the binary build and get rid of …
(edit) @2240   7 years sam string: implement String::Last() and a constructor for fixed-length …
(edit) @2239   7 years sam build: fix a ClInclude that should have been ClCompile.
(edit) @2238   7 years sam sys: move thread.h to the sys/ directory.
(edit) @2237   7 years sam system: try to autodetect the data directory from the executable path; …
(edit) @2235   7 years sam base: implement String::Resize().
(edit) @2232   7 years lolbot fixed 27 files out of 2315: - removed 0 CR characters - removed 188 …
(edit) @2231   7 years touky Tweak to prevent tri_to_process.Last().m1 emptying.
(edit) @2230   7 years sam base: fix a nasty double free issue in Array::Remove().
(edit) @2229   7 years sam build: fix a few CRLF endings.
(edit) @2228   7 years touky Small MeshCsg return FIX
(edit) @2227   7 years touky Revert shiny.lolfx to previous, monogolo-commit.
(edit) @2226   7 years touky Added CSG v0.001a : not optimized, too much operation makes it slow. …
(edit) @2225   7 years touky Added geometry basic functions. TODO : second pass on coding-style, …
(edit) @2222   7 years sam core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
(edit) @2221   7 years benlitz Benlitz first test project setup
(edit) @2219   7 years sam color: slightly better HSVToRGB routine.
(edit) @2218   7 years sam color: write the RGB to HSL routine and its associated unit tests.
(edit) @2217   7 years sam color: optimise RGB to HSV conversion routine using my latest …
(edit) @2216   7 years touky New year copyright update.
(edit) @2215   7 years sam color: a reasonably fast RGB to HSV conversion with only three tests.
(edit) @2214   7 years sam build: minor .gitignore tweak.
(edit) @2213   7 years sam vslol: fix an infinite recursion triggered by IntelliSense.
(edit) @2212   7 years sam vslol: fix a problem preventing LolFx files from being saved.
(edit) @2211   7 years Jnat coding style my ass
(edit) @2209   7 years Jnat Update EasyMesh.Convert() method. Now takes an optional shader
(edit) @2207   7 years sam color: simplify CIEDE2000 distance code.
(edit) @2206   7 years sam color: fix a mistake in the CIEDE2000 color-difference formula.
(edit) @2205   7 years sam color: unit test data for the CIEDE2000 color-difference formula.
(edit) @2203   7 years sam color: fix typo in float table.
(edit) @2202   7 years sam color: move the CIEDE2000 distance code into the C++ file and …
(edit) @2200   7 years sam color: linear interpolation for the wavelength to colour function.
(edit) @2199   7 years sam color: add conversion from CIE-xyY to CIE-XYZ and start working on a …
(edit) @2198   7 years sam base: fix more memory corruptions in the Array class.
(edit) @2197   7 years sam tutorial: display fewer points in the curve tutorial.
(edit) @2196   7 years sam color: ensure XYZ values use the [0 100] scale and add an optional …
(edit) @2195   7 years sam color: add HSL/HSV conversions, fix XYZ/RGB conversions that I mixed …
(edit) @2194   7 years sam math: mark unused arguments as used in fract().
(edit) @2193   7 years sam color: implement HSV to RGB transformation and a CIEDE2000 distance …
(edit) @2192   7 years sam math: implement fract() for vectors and scalar types.
(edit) @2191   7 years sam tutorial: minor tweaks.
(edit) @2190   7 years sam tutorial: add fancy dots to line segment ends.
(edit) @2189   7 years sam color: conversions from CIE XYZ to CIE L*a*b*.
(edit) @2188   7 years sam math: define lol::pow to remove ambiguous calls.
(edit) @2187   7 years sam image: a few colour conversion routines.
(edit) @2186   7 years sam build: add svn:ignore tags and remove empty directories.
(edit) @2185   7 years sam build: add some files to .gitignore.
(edit) @2184   7 years sam build: rename “core” directory to “base” because the former is used …
(edit) @2183   7 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2182   7 years rez NEERCS: fixed color matching for copper
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