source: trunk

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Diff Rev Age Author Log Message
(edit) @2879   6 years touky btPhysTest : Added a new test mode called "CAT_MODE". Try it out at …
(edit) @2878   6 years Jnat Add source file for cats
(edit) @2877   6 years Jnat cats for touky
(edit) @2876   6 years touky btPhysTest : Added test texture
(edit) @2874   6 years Jnat add methods to Audio class to mute/unmute and change volume per channel
(edit) @2872   6 years lolbot fixed 6 files out of 2787: - removed 0 CR characters - removed 35 …
(edit) @2866   6 years sam input: fix uninitialised data in the SDL mouse input.
(edit) @2865   6 years sam core: fix grave logic bugs in the entity ticker.
(edit) @2863   6 years sam math: remove debug code.
(edit) @2862   6 years sam math: add unit tests for quat::rotate(vec3, vec3).
(edit) @2861   6 years sam people: my 2-hour aborted LD27 crap.
(edit) @2860   6 years sam math: create a quaternion from two vectors.
(edit) @2857   6 years benlitz fixed Linux build of benlitz projects
(edit) @2856   6 years benlitz fixed configure.ac
(edit) @2855   6 years benlitz Attempt to create Makefiles for Benlitz projects
(edit) @2854   6 years benlitz fix of the minor update of the ignore list
(edit) @2853   6 years benlitz Visual Studio 2012 solution + minor ignore list updates
(edit) @2852   6 years sam math: fix an error in the quaternion code and update test suite.
(edit) @2851   6 years sam base: allow String::C() to be non-const.
(edit) @2850   6 years sam build: make the bootstrap script create all missing files.
(edit) @2849   6 years sam thread: implement Queue::TryPush and Queue::TryPop.
(edit) @2848   6 years sam neercs: fix typo in render state handling.
(edit) @2846   6 years sam gpu: avoid unnecessary OpenGL context changes.
(edit) @2845   6 years benlitz copy-paste failure corrected.
(edit) @2844   6 years lolbot fixed 4 files out of 2770: - removed 0 CR characters - removed 0 …
(edit) @2843   6 years sam build: synchronise Makefile.am with lolcore.vcxproj.
(edit) @2842   6 years benlitz Added missing file and fixed mongoloclick
(edit) @2841   6 years benlitz input: Removed previous input system
(edit) @2839   6 years sam gpu: add SetDepthMask/GetDepthMask to render contexts.
(edit) @2838   6 years sam test: port the btphystest and meshviewer tests to the new input API.
(edit) @2837   6 years sam input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't …
(edit) @2836   6 years sam input: fix a memory leak in the controller code.
(edit) @2835   6 years sam base: allow to resize an array to zero elements.
(edit) @2834   6 years sam tutorial: get rid of global variables in the input tutorial.
(edit) @2833   6 years sam build: activate the Abuse game build.
(edit) @2832   6 years sam scene: for now, restore the ortho cam when blitting tiles.
(edit) @2831   6 years sam build: add Linux build files for project voxel.
(edit) @2830   6 years lolbot fixed 19 files out of 2773: - removed 2278 CR characters - removed 0 …
(edit) @2829   6 years benlitz Added project Voxel ported to the Lol
(edit) @2828   6 years benlitz gpu: getters in RenderContext class
(edit) @2827   6 years benlitz gpu: fixed vbo attribute binding when one of the attribute on the …
(edit) @2826   6 years sam base: add Array::Data() method to access the underlying buffer.
(edit) @2825   6 years benlitz fixed a crash when updating a binding that has been bound to an …
(edit) @2824   6 years sam build: add an external SVN reference to the Abuse game.
(edit) @2823   6 years sam debug: fix a crash in the DebugFps constructor.
(edit) @2822   6 years sam tutorial: add missing uniform location.
(edit) @2821   6 years sam tutorial: tweak the input tutorial code.
(edit) @2820   6 years sam core: Text constructor now wants a String object.
(edit) @2818   6 years sam build: fix a few compilation issues with input v2.
(edit) @2817   6 years sam ticker: replace linked lists wih dynamic arrays for entity groups.
(edit) @2816   6 years lolbot fixed 542 files out of 2754: - removed 0 CR characters - removed 0 …
(edit) @2815   6 years lolbot fixed 542 files out of 2754: - removed 0 CR characters - removed 0 …
(edit) @2814   6 years sam build: automatically add svn:eol-style = RF property to source files.
(edit) @2813   6 years benlitz fixed a minor typo in the input tutorial
(edit) @2812   6 years lolbot fixed 10 files out of 2754: - removed 386 CR characters - removed 4 …
(edit) @2811   6 years benlitz build fix on non-SDL platforms
(edit) @2810   6 years benlitz Completely reworked input system. Unified device interface, button, …
(edit) @2809   6 years sam base: Array::Remove(int) now accepts a negative index to remove …
(edit) @2808   6 years sam base: fix map.h build.
(edit) @2807   6 years sam base: simplify the Map code.
(edit) @2806   6 years lolbot fixed 7 files out of 2745: - removed 0 CR characters - removed 21 …
(edit) @2805   6 years benlitz shaders now cache attribute location once they have been retrieved for …
(edit) @2804   6 years sam build: reorganise VS solution to match the directory tree.
(edit) @2803   6 years sam build: fix .gitignore file.
(edit) @2802   6 years sam build: clean up autoconf file and svn:ignore properties.
(edit) @2801   6 years sam build: put tutorials and lol.js in a new "demos" directory.
(edit) @2795   6 years sam audio: report SDL mixer loading errors.
(edit) @2792   6 years sam gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
(edit) @2788   6 years sam build: manually add lollua.vcxproj as a reference in all projects.
(edit) @2787   6 years sam build: fix the X360 port.
(edit) @2786   6 years sam build: fix PS3 and Android builds.
(edit) @2785   6 years sam ps4: prepare for the fioutaah!
(edit) @2784   6 years touky Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
(edit) @2783   6 years sam build: test suite is now verbose by default in lol-build.
(edit) @2782   6 years sam lolfx: preprocessor support in the LolFx parser. But this shit is …
(edit) @2781   6 years sam build: update .gitignore files.
(edit) @2780   6 years sam base: Array::Pop() returns the popped element.
(edit) @2779   6 years sam base: disable exceptions in Bison-generated parsers.
(edit) @2778   6 years sam build: fix the autobuilder support for emscripten.
(edit) @2777   6 years sam gpu: fix the Direct3D version of most rendering functions.
(edit) @2776   6 years benlitz base: map methods can now take any type of object that is equatable to …
(edit) @2775   6 years sam gpu: don't use PolygonMode on GL ES.
(edit) @2774   6 years sam build: activate the emscripten builds on the build bot.
(edit) @2773   6 years sam gpu: implement polygon rendering mode in GL and D3D.
(edit) @2772   6 years sam scene: use a global g_scene object instead of Scene::GetDefault().
(edit) @2770   6 years sam gpu: get rid of the global D3D device pointer and move D3D …
(edit) @2769   6 years sam gpu: move Video::Clear to Renderer::Clear.
(edit) @2768   6 years sam gpu: framebuffers now use the g_render object to restore viewport data.
(edit) @2767   6 years sam math: implement == and != for 2D and 3D box types.
(edit) @2766   6 years sam gpu: glGenerateMipmap is not available on the PS3, use glGenerateMipmapOES.
(edit) @2765   6 years sam gpu: disable alpha test on GL ES platforms.
(edit) @2764   6 years sam gpu: add full support for alpha test in GL and D3D.
(edit) @2763   6 years sam base: leverage the libc for string comparisons.
(edit) @2762   6 years sam gpu: implement all depth test functions in the renderer.
(edit) @2761   6 years sam gpu: implement face culling mode in render contexts.
(edit) @2760   6 years sam gpu: implement blend function and alpha test in the renderer.
(edit) @2759   6 years benlitz Added comparison operators between strings and char const*
(edit) @2758   6 years benlitz Added mipmap generation function for textures (i lied, it was easy …
(edit) @2757   6 years sam gpu: prevent accidental creation of a Renderer object.
(edit) @2756   6 years sam test: quick fix for the btphystest camera.
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