Timeline



May 2, 2011:

1:18 PM Changeset [765] by sam
timer: avoid useless system calls in the Timer constructor.

Apr 29, 2011:

3:28 PM Changeset [764] by sam
debug: re-add old fixed pipeline code to the debugquad.
3:28 PM Changeset [763] by sam
ps3: fix a bug in the timer code.
3:28 PM Changeset [762] by sam
ps3: minor cleanup to the PS3 Makefile.

Apr 28, 2011:

10:16 PM Changeset [761] by sam
core: don't explicitly use std:: prefix when the platform may not …
10:16 PM Changeset [760] by sam
gl: force version 1.30 for all shaders.
10:16 PM Changeset [759] by sam
monsterz: get rid of the Fusion mode, it sucked.
9:01 PM Changeset [758] by sam
ps3: start a minimal PS3 port using PSGL, but not CG yet.

Apr 20, 2011:

12:01 PM Changeset [757] by sam
math: implement vector comparisons and add minimal unit tests for this …
12:01 PM Changeset [756] by sam
monsterz: quiet a compilation warning.
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