Timeline



Mar 26, 2012:

8:18 PM Changeset [1173] by sam
xbox: start working on an Xbox/Direct3D port.
8:18 PM Changeset [1172] by sam
test: fix logic bugs in two tutorials.
8:18 PM Changeset [1171] by sam
sdl: on Windows, perform the input tick in the main drawing thread.
8:18 PM Changeset [1170] by sam
win32: fix cross-project dependencies for recently added projects.

Mar 22, 2012:

2:00 AM Changeset [1169] by sam
win32: fix a bug in the GLEW build system that caused build failures …

Mar 21, 2012:

1:00 AM Blog: Fuck you, Microsoft: near and far macros comment added by anonymous
One day I defined a function that took parameters measured in radians …

Mar 19, 2012:

10:58 AM doc/make-seven-usable edited by sam
(diff)
2:23 AM Changeset [1168] by sam
mrpigeon: create source tree for MrPigeon.

Mar 16, 2012:

7:37 PM Changeset [1167] by gary
win32: oops, get rid of debug code.
7:37 PM Changeset [1166] by gary
win32: fix SDL support in lolcore.
7:06 PM Changeset [1165] by gary
win32: fix Visual Studio compilation and link issues.
3:52 PM doc/make-seven-usable edited by sam
logon screen background image (diff)
3:24 PM doc/make-seven-usable edited by sam
logon screen keyboard layout (diff)
2:20 PM doc/make-seven-usable edited by sam
(diff)
2:00 PM doc/make-seven-usable edited by sam
(diff)
11:50 AM doc/make-seven-usable edited by sam
(diff)

Mar 15, 2012:

3:46 PM doc/make-seven-usable edited by sam
(diff)
2:03 PM doc/make-seven-usable edited by sam
(diff)
12:08 AM Changeset [1164] by sam
ps3: fix PS3 build after the Queue refactoring.

Mar 14, 2012:

8:19 PM Changeset [1163] by sam
math: ensure real::fabs() is never chosen over std::fabs() for …
5:58 PM doc/make-seven-usable edited by sam
(diff)
5:57 PM doc/make-seven-usable edited by sam
(diff)

Mar 13, 2012:

8:04 PM Changeset [1162] by gary
win32: various compilation fixes, mostly project updates, but also a …

Mar 12, 2012:

7:58 PM Changeset [1161] by gary
math: fix minor warnings in half.h and vector.h.
3:04 PM Changeset [1160] by sam
math: move half.h into the public headers.
3:04 PM Changeset [1159] by sam
math: disable annoying compiler warnings in vector.h.
2:57 AM Changeset [1158] by sam
math: make sure magic swizzling vectors don't actually store data, and …
2:57 AM Changeset [1157] by sam
math: minor tweak to avoid using macros with empty parameters.

Mar 10, 2012:

3:04 AM Changeset [1156] by sam
win32: no longer ship GDI+ because MinGW ships a working version, …

Mar 7, 2012:

8:04 PM Changeset [1155] by gary
win32: add a few predefined macros to the VS build system.

Mar 6, 2012:

8:11 PM Changeset [1154] by sam
math: disable const union members on GCC prior to 4.6.

Mar 5, 2012:

8:06 PM Changeset [1153] by sam
math: add new coercion rules for vector classes.
8:06 PM Changeset [1152] by sam
build: disable excessive image cleanup rules.

Mar 2, 2012:

6:49 PM Changeset [1151] by sam
math: some refactoring in the vector operations, to make it easier to …
6:48 PM Changeset [1150] by sam
math: add missing operators (==, !, <= etc.) to the "half" class so …
2:00 PM Changeset [1149] by gary
math: minor compilation fixes for Visual Studio. Still does not link.

Feb 26, 2012:

5:55 PM Blog: Understanding fast float/integer conversions edited by sam
document type punning

Feb 25, 2012:

9:20 PM Changeset [1148] by sam
math: allow vectors of half and real; they don't support swizzling or …
9:20 PM Changeset [1147] by sam
test: that cast was necessary, after all…
2:38 PM Changeset [1146] by sam
win32: some compilation fixes here and there.
2:38 PM Changeset [1145] by sam
test: remove a useless cast.
2:38 PM Changeset [1144] by sam
threads: change Queue to a template so that we can manage the element type.
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