Timeline



Apr 15, 2015:

5:47 PM Changeset [3900] by sam
build: add missing #include directive.
6:04 AM Changeset [3899] by touky
small MeshViewer tweak

Apr 14, 2015:

6:04 AM Changeset [3898] by touky
MeshViewer refactor is on good way Reworked Primitive logic for scene …

Apr 9, 2015:

12:29 AM Blog: Fuck you, Microsoft: the sorry state of Visual Studio syntax highlighting comment added by anonymous
Can't agree more. Microsoft really shits the bed when it comes to …

Apr 7, 2015:

5:46 PM Changeset [3897] by sam
Fully move meshviewer to its own subdirectory to avoid build errors.
5:08 PM Changeset [3896] by sam
Fix a race condition in the file watcher and a few compilation warnings.
12:09 AM doc/dev/beginners edited by touky
(diff)
12:07 AM Changeset [3895] by touky
Brought threads to C++11 Revamped thread communication Fixed dynamic …

Apr 6, 2015:

11:45 PM doc/dev/beginners edited by touky
(diff)
11:43 PM Changeset [3894] by touky
Moved ImGui to a non-versioned-name folder so update are easier (since …
5:22 AM Changeset [3893] by touky
small buildfix in lolunit

Apr 3, 2015:

1:38 PM Changeset [3892] by lolbot
fixed 1892 files out of 4212: - removed 154050 CR characters - …
1:34 PM Changeset [3891] by lolbot
fixed 3 files out of 4212: - removed 177 CR characters - removed 12 …
3:21 AM Changeset [3890] by touky
BuildFIX and meshViewer tweak

Apr 2, 2015:

4:48 AM Changeset [3889] by touky
Added the long forgotten meshviewer.h

Apr 1, 2015:

2:54 AM Changeset [3888] by touky
lol Buildfix

Mar 28, 2015:

8:59 PM Changeset [3887] by touky
ImGui 1.37 MeshViewer first pass

Mar 25, 2015:

4:53 PM Blog: Setting up a real Compose key on Mac OS X comment added by dominique.quatravaux@epfl.ch
Careful, your …

Mar 24, 2015:

4:15 AM Changeset [3886] by touky
Reorganizing MeshViewer
2:32 AM Changeset [3885] by touky
Small refactor controller tweak

Mar 23, 2015:

5:11 PM Changeset [3884] by lolbot
Remove empty directories.
4:59 PM Changeset [3883] by sam
build: remove deprecated stuff and fix a few Linux build issues.
4:14 PM Changeset [3882] by sam
build: move imgui to external/ because it does not really need a …
4:14 PM Changeset [3881] by sam
build: get rid of the axe external directory, since we only use pegtl now.
4:14 PM Changeset [3880] by sam
image: remove "color" typedef since we already have the "Color" class, …
10:58 AM Changeset [3879] by lolbot
fixed 36 files out of 4318: - removed 18805 CR characters - removed …
6:43 AM Changeset [3878] by touky
Moved GetKey/Axis status tests to protected, and made them accessible …
5:16 AM Changeset [3877] by touky
Revamped Game/Draw groups to split stuff and help spreading tick

Mar 22, 2015:

4:15 PM doc/dev/external edited by touky
(diff)
4:13 PM doc/dev/external created by touky
3:59 PM doc edited by touky
(diff)
4:18 AM Changeset [3876] by touky
Updated ImGui to 1.36
2:15 AM Changeset [3875] by touky
LolImGui integration 2nd pass: It now works perfectly (to the extent …

Mar 19, 2015:

4:40 PM Changeset [3874] by sam
lua: fix compilation issues.
4:40 PM Changeset [3873] by sam
math: remove confusing vector members and fix compilation.

Mar 17, 2015:

5:05 AM Changeset [3872] by touky
Split Tileset in TextureImage -> Tileset Added Texture (by image) …

Mar 16, 2015:

5:10 AM Changeset [3871] by touky
Added AsyncImageLoader to load images on threads Inverted image/all.h …
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