Timeline



Jan 13, 2018:

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Jan 12, 2018:

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Jan 11, 2018:

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Jan 8, 2018:

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Jan 7, 2018:

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Jan 6, 2018:

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Jan 5, 2018:

11:05 AM Blog: Fast branchless RGB to HSV conversion in GLSL comment added by anonymous
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Jan 4, 2018:

3:28 PM Blog: Fast branchless RGB to HSV conversion in GLSL comment added by Oliver
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11:58 AM Blog: Announce: VsLol 1.0.0.8 released comment added by anonymous
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7:08 AM Blog: Quaternion from two vectors: the final version comment added by Alina Martin
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Jan 2, 2018:

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Dec 30, 2017:

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Dec 29, 2017:

12:08 PM Blog: Understanding fast float/integer conversions comment added by susanrichard
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Dec 28, 2017:

11:11 PM Blog: Beautiful maths simplification: quaternion from two vectors comment added by jonc113@optimum.net
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Dec 27, 2017:

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Dec 26, 2017:

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Dec 22, 2017:

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Dec 21, 2017:

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Dec 20, 2017:

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Dec 19, 2017:

12:44 PM Blog: Damping with delta-time comment added by Do my Assignment
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Dec 16, 2017:

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Dec 15, 2017:

12:32 PM Blog: Announce: VsLol 1.0.0.8 released comment added by anonymous
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