Map

Construction:

  • register a Tiler for each image file referenced in the map
  • combine Tiler IDs and tile IDs into an array of tile codes
  • create a Layer for each layer in the map, filled with the computed tile codes

Destruction:

  • destroy all Layer objects
  • deregister previously registered tilers

Information stored:

  • all Layer objects
  • all registered Tiler objects
Last modified 10 years ago Last modified on Mar 11, 2011, 2:08:58 PM