Map
Construction:
- register a
Tiler
for each image file referenced in the map - combine
Tiler
IDs and tile IDs into an array of tile codes - create a
Layer
for each layer in the map, filled with the computed tile codes
Destruction:
- destroy all
Layer
objects - deregister previously registered tilers
Information stored:
- all
Layer
objects - all registered
Tiler
objects
Last modified 12 years ago
Last modified on Mar 11, 2011, 2:08:58 PM