= Building the Lol Engine for the NaCl platform = == Setup on Linux == A Debian or Debian-like distribution is recommended. If you are on a 64-bit system, make sure it can execute 32-bit executables by enabling multiarch: {{{ #!sh dpkg --add-architecture i386 apt-get update apt-get install libc6:i386 }}} Install the [https://developers.google.com/native-client/sdk/download Native Client SDK]. Then add the following environment variables to `.profile` or `.zshenv` ('''note:''' change `pepper_26` to whatever the SDK installer actually put in `~/nacl_sdk/`): {{{ #!sh export NACL_SDK_ROOT="$HOME/nacl_sdk/pepper_26" export PATH="$PATH:$NACL_SDK_ROOT/toolchain/linux_x86_newlib/bin" }}} == Build on Linux == Just run `./build/build-nacl32` or `./build/build-nacl64` in the Lol Engine directory. The next builds should work with a simple call to `make`.