Getting started

This short document will guide you through the compilation of the Lol engine.

Getting source code

Getting source code from the SVN server:

svn co svn://svn.lolengine.net/lol/trunk

Username is anonymous; use an empty password.

You may wish to use Git instead of Subversion, using the git-svn script:

git svn clone --stdlayout svn://svn.lolengine.net/lol/

Build on Windows

There is a Visual Studio solution in the build/vs2012 directory.

The only required dependency is the Microsoft DirectX SDK.

If you wish to build Visual Studio extensions, you also need the Visual Studio 2010 SP1 SDK, 2012 SDK or 2013 SDK.

Build on Linux

You will need the following software before trying to build the engine:

g++
automake
autoconf
libtool
pkg-config
libglew-dev
libsdl2-dev
libsdl2-image-dev
libsdl2-mixer-dev

To build the engine:

./bootstrap
./configure
make

Quick test

./demos/tutorial/02_cube
Last modified 2 years ago Last modified on Dec 3, 2014, 4:39:32 PM