Changes between Version 5 and Version 6 of vslol
- Timestamp:
- Dec 1, 2012, 8:45:20 PM (10 years ago)
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vslol
v5 v6 8 8 * features specific to Lol Engine development that only get activated when the project uses the Lol Engine 9 9 10 VsLol does '''not''' have any of these: ads, popups, licensing fees, 15 extra configuration windows, annoying “about” boxes, 80 extra menu entries. '''It justdoes the job.'''10 VsLol does '''not''' have any of these: ads, popups, licensing fees, 15 extra configuration windows, annoying “about” boxes, 80 extra menu entries. '''It sits in a corner and does the job.''' 11 11 12 12 == Generic features == … … 16 16 * Item “C/C++ Types and Qualifiers” that allows to choose a style for types (''float'', ''int''…) and type qualifiers (''static'', ''const''…) that differs from the style of other keywords (''break'', ''return''…). 17 17 * Item “C/C++ Constants” that allows to choose a style for language constants (''NULL'', ''nullptr'', ''false''…) that differs from the style of other keywords (''break'', ''return''…). 18 * Item “C/C++ Identifiers” that allows to revert the colour scheme applied to identifiers that Visual Studio believes are keywords (''interface'', ''generic''…). 18 19 19 Note that it is not possible to get the following colour scheme (on the right)using a default Visual Studio installation:20 Note that it is not possible to get the colour scheme on the right using a default Visual Studio installation: 20 21 21 22 [[Image(fuck-yeah-vslol.png,nolink)]]