source: trunk/TODO @ 126

Last change on this file since 126 was 126, checked in by sam, 13 years ago

Minor updates here and there. Not worth mentioning.

File size: 914 bytes
Line 
1
2Important stuff
3---------------
4[ ] Something to move a character around.
5  - [ ] Joystick input.
6  - [ ] Event listeners for keyboard or joystick.
7[ ] Map collisions?
8[ ] Add scripting support (lua?).
9[ ] Open several maps at the same time.
10[ ] See whether we should use floats or at least subpixel coordinates for
11    on-screen objects, in order to handle velocity and other physics stuff
12    (with rounding when displaying, of course)
13
14Performances
15------------
16[ ] Switch rendering to vertex/index buffer objects
17
18Editor
19------
20[ ] File requester for maps.
21[ ] Scroller/panner for maps.
22[ ] Allow to modify maps.
23[x] Do GTK stuff instead of waiting for the framerate
24[ ] "map viewer" object/asset, as opposed to more complex in-game manager
25
26Specs
27-----
28[ ] Write a map file format.
29[ ] Add special zones to the map.
30
31Architecture
32------------
33[ ] Tiler and Forge are almost the same, try to refactor them.
34
35
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