1 | #!/bin/sh |
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2 | |
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3 | # |
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4 | # Lol Engine build script |
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5 | # Usage: |
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6 | # lol-build <action> [<platform>] |
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7 | # |
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8 | # Where <action> is one of: |
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9 | # - bootstrap |
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10 | # - configure |
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11 | # - build |
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12 | # - check |
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13 | # - clean |
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14 | # |
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15 | # And <platform> is one of: |
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16 | # - linux-i386 |
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17 | # - linux-amd64 |
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18 | # - ios-arm |
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19 | # - osx-amd64 |
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20 | # - android-arm |
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21 | # - ps3-ppu |
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22 | # - windows-i386 |
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23 | # - windows-amd64 |
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24 | # |
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25 | |
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26 | set -e |
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27 | |
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28 | action="$1" |
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29 | platform="$2" |
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30 | |
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31 | __init__() |
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32 | { |
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33 | top_srcdir=$(dirname "$0")/.. |
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34 | cd $top_srcdir |
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35 | top_srcdir="`pwd`" |
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36 | |
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37 | case "${MSYSTEM}" in |
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38 | MINGW32|MINGW64) |
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39 | PATH="$PATH:./contrib/gtk-2.22.1/bin" |
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40 | M4PATH="$M4PATH:./contrib/gtk-2.22.1/share/aclocal" |
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41 | ;; |
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42 | esac |
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43 | } |
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44 | |
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45 | bootstrap() |
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46 | { |
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47 | cd $top_srcdir |
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48 | case "$platform" in |
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49 | ios-arm) |
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50 | # No bootstrapping needed |
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51 | ;; |
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52 | android-arm) |
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53 | # No bootstrapping needed |
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54 | ;; |
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55 | *) |
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56 | PATH="$PATH" M4PATH="$M4PATH" ./bootstrap |
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57 | ;; |
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58 | esac |
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59 | } |
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60 | |
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61 | configure() |
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62 | { |
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63 | cd $top_srcdir |
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64 | case "$platform" in |
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65 | windows-i386) |
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66 | if test "x${MSYSTEM}" = xMINGW32; then |
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67 | : |
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68 | elif i586-mingw32msvc-g++ --version >/dev/null 2>&1; then |
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69 | HOSTFLAGS=--host=i586-mingw32msvc |
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70 | BUILDFLAGS=--build=none |
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71 | elif i686-w64-mingw32-g++ --version >/dev/null 2>&1; then |
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72 | HOSTFLAGS=--host=i686-w64-mingw32 |
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73 | BUILDFLAGS=--build=none |
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74 | else |
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75 | echo "Error: could not find win32 compiler" >&2 |
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76 | false |
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77 | fi |
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78 | if test "x${MSYSTEM}" = xMINGW64; then |
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79 | # If using mingw64, we're not really cross-compiling |
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80 | BUILDFLAGS= |
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81 | fi |
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82 | PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/gtkglarea-2.0.1/lib/pkgconfig" |
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83 | LDFLAGS="$LDFLAGS -L$PWD/contrib/glew-1.7.0/lib/i686-w64-mingw32" |
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84 | LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-1.2.14/lib/i686-w64-mingw32" |
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85 | LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-image-1.2.10/lib/i686-w64-mingw32" |
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86 | LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-mixer-1.2.11/lib/i686-w64-mingw32" |
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87 | LDFLAGS="$LDFLAGS -L$PWD/contrib/gtk-2.22.1/lib" |
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88 | LDFLAGS="$LDFLAGS -L$PWD/contrib/gtk-2.22.1/bin" |
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89 | LDFLAGS="$LDFLAGS -L$PWD/contrib/gtkglarea-2.0.1/lib" |
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90 | ;; |
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91 | windows-amd64) |
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92 | if test "x${MSYSTEM}" = xMINGW64; then |
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93 | : |
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94 | elif x86_64-w64-mingw32-g++ --version >/dev/null 2>&1; then |
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95 | HOSTFLAGS=--host=x86_64-w64-mingw32 |
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96 | BUILDFLAGS=--build=none |
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97 | else |
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98 | echo "Error: could not find win64 compiler" >&2 |
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99 | false |
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100 | fi |
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101 | if test "x${MSYSTEM}" = xMINGW32; then |
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102 | # If using mingw32, we're not really cross-compiling |
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103 | BUILDFLAGS= |
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104 | fi |
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105 | PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/gtkglarea-2.0.1/lib/x86_64-w64-mingw32/pkgconfig" |
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106 | LDFLAGS="$LDFLAGS -L$PWD/contrib/glew-1.7.0/lib/x86_64-w64-mingw32" |
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107 | LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-1.2.14/lib/x86_64-w64-mingw32" |
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108 | LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-image-1.2.10/lib/x86_64-w64-mingw32" |
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109 | LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-mixer-1.2.11/lib/x86_64-w64-mingw32" |
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110 | ;; |
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111 | esac |
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112 | case "$platform" in |
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113 | ios-arm) |
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114 | # No configuration needed |
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115 | ;; |
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116 | android-arm) |
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117 | cd monsterz/android |
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118 | android update project --path . |
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119 | ;; |
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120 | ps3-ppu) |
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121 | PATH="$PATH" ./configure CXX=ppu-lv2-g++ CC=ppu-lv2-gcc ac_cv_exeext=.elf --host=none |
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122 | ;; |
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123 | windows-i386|windows-amd64) |
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124 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-1.2.14/include" |
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125 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-image-1.2.10/include" |
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126 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-mixer-1.2.11/include" |
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127 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/glew-1.7.0/include/GL -DGLEW_STATIC" |
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128 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/lib/glib-2.0/include" |
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129 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/lib/gtk-2.0/include" |
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130 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/glib-2.0" |
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131 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/gtk-2.0" |
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132 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/cairo" |
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133 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/pango-1.0" |
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134 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/gdk-pixbuf-2.0" |
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135 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/atk-1.0" |
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136 | CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtkglarea-2.0.1/include" |
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137 | CPPFLAGS="$CPPFLAGS -mms-bitfields" |
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138 | LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++" |
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139 | GTK_LIBS="$GTK_LIBS -lgtkgl-2.0 -lopengl32 -lglew32 -lgdi32" |
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140 | GTK_LIBS="$GTK_LIBS -lgtk-win32-2.0 -lgdk-win32-2.0" |
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141 | GTK_LIBS="$GTK_LIBS -lglib-2.0 -lgthread-2.0 -lgobject-2.0" |
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142 | PATH="$PATH" PKG_CONFIG_PATH="$PKG_CONFIG_PATH" ./configure $HOSTFLAGS $BUILDFLAGS CPPFLAGS="$CPPFLAGS" LDFLAGS="$LDFLAGS" GTK_LIBS="$GTK_LIBS" |
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143 | ;; |
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144 | *) |
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145 | PATH="$PATH" ./configure |
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146 | ;; |
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147 | esac |
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148 | } |
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149 | |
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150 | build() |
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151 | { |
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152 | cd $top_srcdir |
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153 | case "$platform" in |
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154 | ios-arm) |
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155 | cd monsterz/ios |
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156 | xcodebuild -configuration Release -sdk iphonesimulator4.3 |
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157 | ;; |
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158 | android-arm) |
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159 | cd monsterz/android |
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160 | ndk-build |
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161 | ant compile |
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162 | ;; |
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163 | *) |
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164 | make -j6 |
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165 | ;; |
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166 | esac |
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167 | } |
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168 | |
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169 | check() |
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170 | { |
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171 | cd $top_srcdir |
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172 | case "$platform" in |
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173 | ios-arm) |
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174 | ;; |
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175 | android-arm) |
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176 | ;; |
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177 | ps3-ppu) |
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178 | ;; |
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179 | windows-amd64) |
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180 | # No support for Wine64 yet |
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181 | ;; |
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182 | *) |
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183 | make check |
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184 | ;; |
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185 | esac |
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186 | } |
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187 | |
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188 | clean() |
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189 | { |
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190 | cd $top_srcdir |
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191 | case "$platform" in |
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192 | ios-arm) |
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193 | cd monsterz/ios |
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194 | xcodebuild -configuration Release -sdk iphonesimulator4.3 clean |
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195 | ;; |
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196 | android-arm) |
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197 | cd monsterz/android |
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198 | ndk-build distclean |
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199 | ant clean |
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200 | ;; |
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201 | *) |
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202 | make distclean |
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203 | ;; |
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204 | esac |
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205 | } |
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206 | |
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207 | __init__ |
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208 | echo "lol-build: executing action '$action' on platform '$platform'" >&2 |
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209 | eval "$action" |
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210 | |
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