source: trunk/build/vs2010/config-build.xml @ 1610

Last change on this file since 1610 was 1610, checked in by sam, 10 years ago

build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
and add a new "UseBullet" configuration flag.

File size: 524 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <PropertyGroup Label="Configuration">
4
5    <!-- ======================================== -->
6    <!-- Global Lol Engine Configuration Settings -->
7    <!-- ======================================== -->
8
9    <!-- Use OpenGL instead of Direct3D? -->
10    <UseOpenGL>true</UseOpenGL>
11
12    <!-- Use Bullet for our physics solver? -->
13    <UseBullet>true</UseBullet>
14
15  </PropertyGroup>
16</Project>
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