source: trunk/demos/tutorial/06_sprite.vcxproj @ 2810

Last change on this file since 2810 was 2810, checked in by benlitz, 8 years ago

Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)

File size: 3.0 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3  <ItemGroup Label="ProjectConfigurations">
4    <ProjectConfiguration Include="Debug|PS3">
5      <Configuration>Debug</Configuration>
6      <Platform>PS3</Platform>
7    </ProjectConfiguration>
8    <ProjectConfiguration Include="Debug|Win32">
9      <Configuration>Debug</Configuration>
10      <Platform>Win32</Platform>
11    </ProjectConfiguration>
12    <ProjectConfiguration Include="Debug|x64">
13      <Configuration>Debug</Configuration>
14      <Platform>x64</Platform>
15    </ProjectConfiguration>
16    <ProjectConfiguration Include="Debug|Xbox 360">
17      <Configuration>Debug</Configuration>
18      <Platform>Xbox 360</Platform>
19    </ProjectConfiguration>
20    <ProjectConfiguration Include="Release|PS3">
21      <Configuration>Release</Configuration>
22      <Platform>PS3</Platform>
23    </ProjectConfiguration>
24    <ProjectConfiguration Include="Release|Win32">
25      <Configuration>Release</Configuration>
26      <Platform>Win32</Platform>
27    </ProjectConfiguration>
28    <ProjectConfiguration Include="Release|x64">
29      <Configuration>Release</Configuration>
30      <Platform>x64</Platform>
31    </ProjectConfiguration>
32    <ProjectConfiguration Include="Release|Xbox 360">
33      <Configuration>Release</Configuration>
34      <Platform>Xbox 360</Platform>
35    </ProjectConfiguration>
36  </ItemGroup>
37  <ItemGroup>
38    <ClCompile Include="06_sprite.cpp" />
39  </ItemGroup>
40  <ItemGroup>
41    <ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj">
42      <Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project>
43    </ProjectReference>
44    <ProjectReference Include="$(SolutionDir)\..\..\src\bullet\lolbullet.vcxproj">
45      <Project>{83d3b207-c601-4025-8f41-01dedc354661}</Project>
46    </ProjectReference>
47    <ProjectReference Include="$(SolutionDir)\..\..\src\lua\lollua.vcxproj">
48      <Project>{d84021ca-b233-4e0f-8a52-071b83bbccc4}</Project>
49    </ProjectReference>
50  </ItemGroup>
51  <PropertyGroup Label="Globals">
52    <ProjectGuid>{E05E23A5-67DE-42B5-98A3-E63CCE0CC0AF}</ProjectGuid>
53    <ConfigurationType>Application</ConfigurationType>
54    <Keyword>Win32Proj</Keyword>
55  </PropertyGroup>
56  <Import Project="$(SolutionDir)\Lol.Core.Config.props" />
57  <ImportGroup Label="ExtensionSettings">
58    <Import Project="$(SolutionDir)\Lol.Fx.props" />
59  </ImportGroup>
60  <ImportGroup Label="PropertySheets">
61    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
62    <Import Project="$(SolutionDir)\Lol.Core.Vars.props" />
63  </ImportGroup>
64  <PropertyGroup Label="UserMacros" />
65  <Import Project="$(SolutionDir)\Lol.Core.Rules.props" />
66  <ItemDefinitionGroup />
67  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
68  <ImportGroup Label="ExtensionTargets">
69    <Import Project="$(SolutionDir)\Lol.Fx.targets" />
70  </ImportGroup>
71</Project>
Note: See TracBrowser for help on using the repository browser.