Last change
on this file since 942 was
289,
checked in by sam, 12 years ago
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Change the way the Scene object works.
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Property svn:keywords set to
Id
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File size:
662 bytes
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Line | |
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1 | // |
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2 | // Deus Hax (working title) |
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3 | // Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> |
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4 | // |
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5 | |
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6 | // |
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7 | // The MapViewer class |
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8 | // ------------------- |
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9 | // |
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10 | |
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11 | #if !defined __DH_MAPVIEWER_H__ |
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12 | #define __DH_MAPVIEWER_H__ |
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13 | |
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14 | #include "entity.h" |
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15 | |
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16 | class MapViewerData; |
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17 | |
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18 | class MapViewer : public Entity |
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19 | { |
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20 | public: |
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21 | MapViewer(char const *mapname); |
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22 | ~MapViewer(); |
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23 | |
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24 | protected: |
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25 | /* Inherited from Entity */ |
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26 | virtual void TickGame(float deltams); |
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27 | virtual void TickDraw(float deltams); |
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28 | |
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29 | public: |
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30 | /* New methods */ |
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31 | Scene *GetScene(); |
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32 | int GetWidth(); |
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33 | int GetHeight(); |
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34 | void SetPOV(int x, int y); |
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35 | |
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36 | private: |
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37 | MapViewerData *data; |
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38 | }; |
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39 | |
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40 | #endif // __DH_MAPVIEWER_H__ |
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41 | |
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