source:
trunk/deushax
@
623
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
gtk | 617 | 12 years | Store the requested FPS in the Ticker class. | ||
debugsprite.cpp | 1.4 KB | 297 | 12 years | Use monster eyes as particles for the exploding effect. | |
debugsprite.h | 541 bytes | 221 | 12 years | Complete Lol Engine / Deus Hax / Monsterz split. | |
deushax.cpp | 1.9 KB | 622 | 12 years | Do not use SDL's SDLmain wrapper on Win32. It's never proved useful so far. | |
game.cpp | 1.1 KB | 289 | 12 years | Change the way the Scene object works. | |
game.h | 587 bytes | 289 | 12 years | Change the way the Scene object works. | |
Makefile.am | 511 bytes | 623 | 12 years | Stop using pkg-config in Makefiles and stop putting things in LDADD … | |
mapviewer.cpp | 1.0 KB | 289 | 12 years | Change the way the Scene object works. | |
mapviewer.h | 662 bytes | 289 | 12 years | Change the way the Scene object works. |
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