source: trunk/deushax @ 628

Name Size Rev Age Author Last Change
../
gtk 617   11 years sam Store the requested FPS in the Ticker class.
debugsprite.h 541 bytes 221   11 years sam Complete Lol Engine / Deus Hax / Monsterz split.
Makefile.am 578 bytes 628   11 years sam Try to autodetect GtkGL development libs, and don't build the Deus Hax …
game.h 587 bytes 289   11 years sam Change the way the Scene object works.
mapviewer.h 662 bytes 289   11 years sam Change the way the Scene object works.
mapviewer.cpp 1.0 KB 289   11 years sam Change the way the Scene object works.
game.cpp 1.1 KB 289   11 years sam Change the way the Scene object works.
debugsprite.cpp 1.4 KB 297   11 years sam Use monster eyes as particles for the exploding effect.
deushax.cpp 1.9 KB 622   11 years sam Do not use SDL's SDLmain wrapper on Win32. It's never proved useful so far.
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