source: trunk/deushax @ 680

Name Size Rev Age Author Last Change
../
gtk 617   10 years sam Store the requested FPS in the Ticker class.
debugsprite.cpp 1.3 KB 664   10 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
debugsprite.h 541 bytes 221   10 years sam Complete Lol Engine / Deus Hax / Monsterz split.
deushax.cpp 985 bytes 680   10 years sam Create the SdlApp class to avoid code duplication. Ensure USE_SDL is …
game.cpp 1.1 KB 289   10 years sam Change the way the Scene object works.
game.h 587 bytes 289   10 years sam Change the way the Scene object works.
Makefile.am 681 bytes 635   10 years sam Now that liblol.a is no longer in target_LDADD due to libtool argument …
mapviewer.cpp 1.0 KB 289   10 years sam Change the way the Scene object works.
mapviewer.h 662 bytes 289   10 years sam Change the way the Scene object works.
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