source: trunk/deushax @ 942

Name Size Rev Age Author Last Change
../
art 785   12 years sam deushax: move everything DeusHax-related to its own subdirectory.
concept 785   12 years sam deushax: move everything DeusHax-related to its own subdirectory.
doc 785   12 years sam deushax: move everything DeusHax-related to its own subdirectory.
gfx 785   12 years sam deushax: move everything DeusHax-related to its own subdirectory.
gtk 863   12 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
maps 785   12 years sam deushax: move everything DeusHax-related to its own subdirectory.
debugsprite.h 541 bytes 221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
game.h 587 bytes 289   12 years sam Change the way the Scene object works.
mapviewer.h 662 bytes 289   12 years sam Change the way the Scene object works.
Makefile.am 858 bytes 878   12 years sam build: clean up .self files and allow to build the benchmark on the PS3.
deushax.cpp 967 bytes 865   12 years sam core: move platform-specific code to specific directories.
mapviewer.cpp 1.0 KB 735   12 years sam core: get rid of now useless <cstdio> includes.
game.cpp 1.1 KB 735   12 years sam core: get rid of now useless <cstdio> includes.
debugsprite.cpp 1.3 KB 866   12 years sam core: more vec?i -> ?veci renames.
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