Line | |
---|
1 | |
---|
2 | |
---|
3 | #if !defined __DEMOJNAT_H__ |
---|
4 | #define __DEMOJNAT_H__ |
---|
5 | |
---|
6 | |
---|
7 | #include "player.h" |
---|
8 | |
---|
9 | class DemoJnat : public WorldEntity |
---|
10 | { |
---|
11 | public: |
---|
12 | DemoJnat(); |
---|
13 | virtual ~DemoJnat(); |
---|
14 | |
---|
15 | char const *GetName() { return "<demojnat>"; } |
---|
16 | |
---|
17 | protected: |
---|
18 | virtual void TickGame(float seconds); |
---|
19 | virtual void TickDraw(float seconds); |
---|
20 | |
---|
21 | private: |
---|
22 | EasyMesh m_mesh; |
---|
23 | Camera *m_camera; |
---|
24 | Player *m_player; |
---|
25 | Stick *m_stick; |
---|
26 | float m_angle, m_zoom; |
---|
27 | bool m_ready, m_editor; |
---|
28 | mat4 m_matrix; |
---|
29 | |
---|
30 | }; |
---|
31 | |
---|
32 | #endif // __ORBITAL_H__ |
---|
33 | |
---|
Note: See
TracBrowser
for help on using the repository browser.