source: trunk/monsterz/monsterz.h @ 312

Last change on this file since 312 was 312, checked in by sam, 10 years ago

Create the WorldEntity class, for objects with world coordinates.

File size: 1.3 KB
Line 
1//
2// Monsterz
3//
4// Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11#if !defined __MONSTERZ_MONSTERZ_H__
12#define __MONSTERZ_MONSTERZ_H__
13
14static char const * const PNG_BACKGROUND = "monsterz/gfx/background.png";
15static char const * const PNG_BOARD = "monsterz/gfx/board.png";
16static char const * const PNG_TILES = "monsterz/gfx/tiles.png";
17
18static char const * const WAV_CLICK = "monsterz/sound/click.wav";
19static char const * const WAV_DUH = "monsterz/sound/duh.wav";
20static char const * const WAV_POP = "monsterz/sound/pop.wav";
21static char const * const WAV_WHIP = "monsterz/sound/whip.wav";
22
23/* Duration of the idle loop */
24static int const DELAY_IDLE = 300;
25/* Duration of a blink */
26static int const DELAY_BLINK = 200;
27/* Wait time until the next whip sound is allowed */
28static int const DELAY_WHIP = 300;
29/* Delay between a monster's surprise face and its explosion */
30static int const DELAY_DUH = 400;
31/* Duration of the explosion */
32static int const DELAY_POP = 500;
33
34#endif // __MONSTERZ_MONSTERZ_H__
35
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