source: trunk/monsterz/piece.h @ 245

Last change on this file since 245 was 245, checked in by sam, 10 years ago

Swapping animation works.

File size: 615 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The Piece class
8// ---------------
9//
10
11#if !defined __DH_PIECE_H__
12#define __DH_PIECE_H__
13
14#include "entity.h"
15#include "game.h"
16
17class PieceData;
18
19class Piece : public Entity
20{
21public:
22    Piece(Game *game, Int2 cell, int id);
23    virtual ~Piece();
24
25    Int2 GetPos() const;
26
27    int Blink();
28    int Grab(Int2 dir);
29    int Ungrab();
30    int Goto(Int2 dir);
31
32protected:
33    virtual void TickGame(float deltams);
34    virtual void TickDraw(float deltams);
35
36private:
37    PieceData *data;
38};
39
40#endif // __DH_PIECE_H__
41
Note: See TracBrowser for help on using the repository browser.