Last change
on this file since 959 was
863,
checked in by sam, 11 years ago
|
core: rename vec2i to ivec2 etc. to better match GLSL.
|
File size:
1.3 KB
|
Line | |
---|
1 | // |
---|
2 | // Monsterz |
---|
3 | // |
---|
4 | // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
---|
5 | // This program is free software; you can redistribute it and/or |
---|
6 | // modify it under the terms of the Do What The Fuck You Want To |
---|
7 | // Public License, Version 2, as published by Sam Hocevar. See |
---|
8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
---|
9 | // |
---|
10 | |
---|
11 | // |
---|
12 | // The Piece class |
---|
13 | // --------------- |
---|
14 | // |
---|
15 | |
---|
16 | #if !defined __MONSTERZ_PIECE_H__ |
---|
17 | #define __MONSTERZ_PIECE_H__ |
---|
18 | |
---|
19 | #include "core.h" |
---|
20 | |
---|
21 | class PieceData; |
---|
22 | |
---|
23 | class Piece : public WorldEntity |
---|
24 | { |
---|
25 | public: |
---|
26 | typedef enum |
---|
27 | { |
---|
28 | PIECE_HUNT, |
---|
29 | } |
---|
30 | piece_t; |
---|
31 | |
---|
32 | Piece(piece_t, Emitter *emitter, ivec2 cell, int id); |
---|
33 | virtual ~Piece(); |
---|
34 | |
---|
35 | virtual char const *GetName(); |
---|
36 | |
---|
37 | void SetCell(ivec2 cell); |
---|
38 | ivec2 GetCell() const; |
---|
39 | void SetPos(ivec2 pos); |
---|
40 | ivec2 GetPos() const; |
---|
41 | |
---|
42 | ivec2 GetOffset() const; |
---|
43 | ivec2 GetSize() const; |
---|
44 | ivec2 GetShift() const; |
---|
45 | |
---|
46 | void SetAbove(Piece *below); |
---|
47 | Piece *GetAbove() const; |
---|
48 | void SetBelow(Piece *below); |
---|
49 | Piece *GetBelow() const; |
---|
50 | |
---|
51 | int IsDead() const; |
---|
52 | |
---|
53 | int Pop(); |
---|
54 | int Grab(ivec2 dir); |
---|
55 | int Ungrab(ivec2 pos); |
---|
56 | int Move(ivec2 pos); |
---|
57 | |
---|
58 | protected: |
---|
59 | virtual void TickGame(float deltams); |
---|
60 | virtual void TickDraw(float deltams); |
---|
61 | |
---|
62 | private: |
---|
63 | PieceData *data; |
---|
64 | }; |
---|
65 | |
---|
66 | #endif // __MONSTERZ_PIECE_H__ |
---|
67 | |
---|
Note: See
TracBrowser
for help on using the repository browser.