source: trunk/monsterz @ 322

Name Size Rev Age Author Last Change
../
art 310   10 years sam New idle animations by Luc.
gfx 321   10 years sam Prepare the code architecture for the title screen animations.
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
board.cpp 16.5 KB 320   10 years sam Display mashed monsterz statistics, up to 12 icons.
board.h 922 bytes 314   10 years sam Board size and number of available pieces is now a parameter of the …
Makefile.am 911 bytes 321   10 years sam Prepare the code architecture for the title screen animations.
mash.cpp 3.6 KB 314   10 years sam Board size and number of available pieces is now a parameter of the …
mash.h 840 bytes 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
monsterz.cpp 1.9 KB 321   10 years sam Prepare the code architecture for the title screen animations.
monsterz.h 2.1 KB 322   10 years sam Implement title screen animations.
piece.cpp 7.7 KB 316   10 years sam Desynchronise idle animation and use the latest tiles from Luc.
piece.h 1.1 KB 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
title.cpp 5.8 KB 322   10 years sam Implement title screen animations.
title.h 735 bytes 321   10 years sam Prepare the code architecture for the title screen animations.
Note: See TracBrowser for help on using the repository browser.