source: trunk/monsterz @ 333

Name Size Rev Age Author Last Change
../
art 310   10 years sam New idle animations by Luc.
gfx 333   10 years sam Remove mini monsterz from the logo. We can paste them later.
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
board.cpp 16.4 KB 331   10 years sam Add an Interface class that displays the general interface.
board.h 922 bytes 314   10 years sam Board size and number of available pieces is now a parameter of the …
interface.cpp 2.4 KB 332   10 years sam Implement the title screen. Click on it to start a game.
interface.h 775 bytes 331   10 years sam Add an Interface class that displays the general interface.
Makefile.am 937 bytes 331   10 years sam Add an Interface class that displays the general interface.
mash.cpp 3.6 KB 314   10 years sam Board size and number of available pieces is now a parameter of the …
mash.h 840 bytes 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
monsterz.cpp 1.9 KB 332   10 years sam Implement the title screen. Click on it to start a game.
monsterz.h 2.1 KB 322   10 years sam Implement title screen animations.
piece.cpp 7.7 KB 316   10 years sam Desynchronise idle animation and use the latest tiles from Luc.
piece.h 1.1 KB 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
title.cpp 5.8 KB 333   10 years sam Remove mini monsterz from the logo. We can paste them later.
title.h 786 bytes 332   10 years sam Implement the title screen. Click on it to start a game.
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