source: trunk/monsterz @ 350

Name Size Rev Age Author Last Change
../
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
gfx 349   10 years sam Swap the 3rd and 4th monsterz.
art 338   10 years sam Smile animations by Luc.
title.h 786 bytes 332   10 years sam Implement the title screen. Click on it to start a game.
title.cpp 7.0 KB 337   10 years sam Fix an off-by-one error in animation frame computations.
thumbs.h 850 bytes 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
thumbs.cpp 2.2 KB 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
piece.h 1.1 KB 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
piece.cpp 7.7 KB 337   10 years sam Fix an off-by-one error in animation frame computations.
monsterz.h 2.1 KB 322   10 years sam Implement title screen animations.
monsterz.cpp 1.9 KB 332   10 years sam Implement the title screen. Click on it to start a game.
mash.h 840 bytes 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
mash.cpp 3.6 KB 314   10 years sam Board size and number of available pieces is now a parameter of the …
Makefile.am 983 bytes 340   10 years sam Add a Thumbs class to display the sidebar thumbnail icons.
interface.h 775 bytes 331   10 years sam Add an Interface class that displays the general interface.
interface.cpp 2.6 KB 350   10 years sam Display next piece as a thumbnail.
fusion.h 906 bytes 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
fusion.cpp 10.3 KB 350   10 years sam Display next piece as a thumbnail.
board.h 922 bytes 314   10 years sam Board size and number of available pieces is now a parameter of the …
board.cpp 15.8 KB 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
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