source: trunk/monsterz @ 350

Name Size Rev Age Author Last Change
../
art 338   12 years sam Smile animations by Luc.
gfx 349   12 years sam Swap the 3rd and 4th monsterz.
sound 300   12 years sam Move Monsterz artwork to a subdirectory.
board.cpp 15.8 KB 348   12 years sam Display spawn counts in Fusion mode, and generate random pieces …
board.h 922 bytes 314   12 years sam Board size and number of available pieces is now a parameter of the …
fusion.cpp 10.3 KB 350   12 years sam Display next piece as a thumbnail.
fusion.h 906 bytes 348   12 years sam Display spawn counts in Fusion mode, and generate random pieces …
interface.cpp 2.6 KB 350   12 years sam Display next piece as a thumbnail.
interface.h 775 bytes 331   12 years sam Add an Interface class that displays the general interface.
Makefile.am 983 bytes 340   12 years sam Add a Thumbs class to display the sidebar thumbnail icons.
mash.cpp 3.6 KB 314   12 years sam Board size and number of available pieces is now a parameter of the …
mash.h 840 bytes 312   12 years sam Create the WorldEntity class, for objects with world coordinates.
monsterz.cpp 1.9 KB 332   12 years sam Implement the title screen. Click on it to start a game.
monsterz.h 2.1 KB 322   12 years sam Implement title screen animations.
piece.cpp 7.7 KB 337   12 years sam Fix an off-by-one error in animation frame computations.
piece.h 1.1 KB 312   12 years sam Create the WorldEntity class, for objects with world coordinates.
thumbs.cpp 2.2 KB 348   12 years sam Display spawn counts in Fusion mode, and generate random pieces …
thumbs.h 850 bytes 348   12 years sam Display spawn counts in Fusion mode, and generate random pieces …
title.cpp 7.0 KB 337   12 years sam Fix an off-by-one error in animation frame computations.
title.h 786 bytes 332   12 years sam Implement the title screen. Click on it to start a game.
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