source: trunk/monsterz @ 350

Name Size Rev Age Author Last Change
../
art 338   10 years sam Smile animations by Luc.
gfx 349   10 years sam Swap the 3rd and 4th monsterz.
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
interface.h 775 bytes 331   10 years sam Add an Interface class that displays the general interface.
title.h 786 bytes 332   10 years sam Implement the title screen. Click on it to start a game.
mash.h 840 bytes 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
thumbs.h 850 bytes 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
fusion.h 906 bytes 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
board.h 922 bytes 314   10 years sam Board size and number of available pieces is now a parameter of the …
Makefile.am 983 bytes 340   10 years sam Add a Thumbs class to display the sidebar thumbnail icons.
piece.h 1.1 KB 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
monsterz.cpp 1.9 KB 332   10 years sam Implement the title screen. Click on it to start a game.
monsterz.h 2.1 KB 322   10 years sam Implement title screen animations.
thumbs.cpp 2.2 KB 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
interface.cpp 2.6 KB 350   10 years sam Display next piece as a thumbnail.
mash.cpp 3.6 KB 314   10 years sam Board size and number of available pieces is now a parameter of the …
title.cpp 7.0 KB 337   10 years sam Fix an off-by-one error in animation frame computations.
piece.cpp 7.7 KB 337   10 years sam Fix an off-by-one error in animation frame computations.
fusion.cpp 10.3 KB 350   10 years sam Display next piece as a thumbnail.
board.cpp 15.8 KB 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
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