source: trunk/monsterz @ 356

Name Size Rev Age Author Last Change
../
sound 300   12 years sam Move Monsterz artwork to a subdirectory.
gfx 349   12 years sam Swap the 3rd and 4th monsterz.
art 355   12 years sam New mockup by Luc.
web 356   12 years sam Manage Trac installation using SVN.
mash.h 840 bytes 312   12 years sam Create the WorldEntity class, for objects with world coordinates.
mash.cpp 3.6 KB 314   12 years sam Board size and number of available pieces is now a parameter of the …
interface.h 775 bytes 331   12 years sam Add an Interface class that displays the general interface.
monsterz.cpp 1.9 KB 332   12 years sam Implement the title screen. Click on it to start a game.
title.h 786 bytes 332   12 years sam Implement the title screen. Click on it to start a game.
title.cpp 7.0 KB 337   12 years sam Fix an off-by-one error in animation frame computations.
thumbs.cpp 2.2 KB 348   12 years sam Display spawn counts in Fusion mode, and generate random pieces …
thumbs.h 850 bytes 348   12 years sam Display spawn counts in Fusion mode, and generate random pieces …
board.h 1.2 KB 352   12 years sam Merge the Fusion class back into Board.
Makefile.am 957 bytes 352   12 years sam Merge the Fusion class back into Board.
interface.cpp 2.5 KB 353   12 years sam Launch either a hunt mode or a fusion mode, chosen at random.
board.cpp 24.4 KB 354   12 years sam Remove Piece::Blink and implement it as a timer inside Piece.
monsterz.h 2.2 KB 354   12 years sam Remove Piece::Blink and implement it as a timer inside Piece.
piece.cpp 7.8 KB 354   12 years sam Remove Piece::Blink and implement it as a timer inside Piece.
piece.h 1.1 KB 354   12 years sam Remove Piece::Blink and implement it as a timer inside Piece.
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