source: trunk/monsterz @ 356

Name Size Rev Age Author Last Change
../
art 355   11 years sam New mockup by Luc.
gfx 349   11 years sam Swap the 3rd and 4th monsterz.
sound 300   11 years sam Move Monsterz artwork to a subdirectory.
web 356   11 years sam Manage Trac installation using SVN.
board.cpp 24.4 KB 354   11 years sam Remove Piece::Blink and implement it as a timer inside Piece.
board.h 1.2 KB 352   11 years sam Merge the Fusion class back into Board.
interface.cpp 2.5 KB 353   11 years sam Launch either a hunt mode or a fusion mode, chosen at random.
interface.h 775 bytes 331   11 years sam Add an Interface class that displays the general interface.
Makefile.am 957 bytes 352   11 years sam Merge the Fusion class back into Board.
mash.cpp 3.6 KB 314   11 years sam Board size and number of available pieces is now a parameter of the …
mash.h 840 bytes 312   11 years sam Create the WorldEntity class, for objects with world coordinates.
monsterz.cpp 1.9 KB 332   11 years sam Implement the title screen. Click on it to start a game.
monsterz.h 2.2 KB 354   11 years sam Remove Piece::Blink and implement it as a timer inside Piece.
piece.cpp 7.8 KB 354   11 years sam Remove Piece::Blink and implement it as a timer inside Piece.
piece.h 1.1 KB 354   11 years sam Remove Piece::Blink and implement it as a timer inside Piece.
thumbs.cpp 2.2 KB 348   11 years sam Display spawn counts in Fusion mode, and generate random pieces …
thumbs.h 850 bytes 348   11 years sam Display spawn counts in Fusion mode, and generate random pieces …
title.cpp 7.0 KB 337   11 years sam Fix an off-by-one error in animation frame computations.
title.h 786 bytes 332   11 years sam Implement the title screen. Click on it to start a game.
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