source: trunk/monsterz @ 731

Name Size Rev Age Author Last Change
../
sound 300   11 years sam Move Monsterz artwork to a subdirectory.
art 365   11 years sam New artwork by Luc.
gfx 627   11 years luc Darkened the background color
web 634   11 years sam Retitle some main nav buttons.
android 722   11 years sam android: use assets instead of resources. They're almost the same.
ios 731   11 years sam ios: add cleaned up XCode project.
title.h 835 bytes 422   11 years sam Start splitting the animations into smaller pieces.
interface.h 828 bytes 423   11 years sam Add more GetName() implementations.
mash.h 888 bytes 423   11 years sam Add more GetName() implementations.
thumbs.h 900 bytes 423   11 years sam Add more GetName() implementations.
monsterz.h 2.6 KB 424   11 years sam Add the eagle animation.
Makefile.am 1.1 KB 635   11 years sam Now that liblol.a is no longer in target_LDADD due to libtool argument …
board.h 1.2 KB 664   11 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
piece.h 1.3 KB 664   11 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
board.cpp 25.3 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
interface.cpp 2.6 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
mash.cpp 3.6 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
piece.cpp 8.7 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
thumbs.cpp 2.3 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
title.cpp 9.6 KB 686   11 years sam Put everything in the "lol" namespace. Better late than never.
monsterz.cpp 1.3 KB 696   11 years sam Merge all debug entity includes in <loldebug.h>.
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