source: trunk/monsterz @ 731

Name Size Rev Age Author Last Change
../
android 722   10 years sam android: use assets instead of resources. They're almost the same.
art 365   10 years sam New artwork by Luc.
gfx 627   10 years luc Darkened the background color
ios 731   10 years sam ios: add cleaned up XCode project.
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
web 634   10 years sam Retitle some main nav buttons.
board.cpp 25.3 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
board.h 1.2 KB 664   10 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
interface.cpp 2.6 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
interface.h 828 bytes 423   10 years sam Add more GetName() implementations.
Makefile.am 1.1 KB 635   10 years sam Now that liblol.a is no longer in target_LDADD due to libtool argument …
mash.cpp 3.6 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
mash.h 888 bytes 423   10 years sam Add more GetName() implementations.
monsterz.cpp 1.3 KB 696   10 years sam Merge all debug entity includes in <loldebug.h>.
monsterz.h 2.6 KB 424   10 years sam Add the eagle animation.
piece.cpp 8.7 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
piece.h 1.3 KB 664   10 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
thumbs.cpp 2.3 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
thumbs.h 900 bytes 423   10 years sam Add more GetName() implementations.
title.cpp 9.6 KB 686   10 years sam Put everything in the "lol" namespace. Better late than never.
title.h 835 bytes 422   10 years sam Start splitting the animations into smaller pieces.
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