Last change
on this file since 1456 was
1447,
checked in by sam, 11 years ago
|
neercs: create a skeleton for neercs.
|
File size:
337 bytes
|
Line | |
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1 | // |
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2 | // |
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3 | |
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4 | #if !defined __VIDEO_RENDER_H__ |
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5 | #define __VIDEO_RENDER_H__ |
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6 | |
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7 | class Render : public WorldEntity |
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8 | { |
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9 | public: |
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10 | Render(); |
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11 | virtual ~Render(); |
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12 | |
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13 | char const *GetName() { return "<title>"; } |
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14 | |
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15 | protected: |
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16 | virtual void TickGame(float seconds); |
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17 | virtual void TickDraw(float seconds); |
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18 | |
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19 | private: |
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20 | }; |
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21 | |
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22 | #endif // __VIDEO_RENDER_H__ |
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23 | |
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