source: trunk/src/Makefile.am @ 680

Last change on this file since 680 was 680, checked in by sam, 11 years ago

Create the SdlApp class to avoid code duplication. Ensure USE_SDL is
tested wherever relevant.

File size: 813 bytes
RevLine 
[92]1
[220]2noinst_LIBRARIES = liblol.a
[92]3
[220]4liblol_a_SOURCES = \
[648]5    core.h matrix.cpp matrix.h tiler.cpp tiler.h dict.cpp dict.h \
6    audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \
[673]7    map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \
[648]8    tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h \
9    timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \
10    world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \
[669]11    text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \
[659]12    worldentity.cpp worldentity.h shader.cpp shader.h \
[220]13    \
[680]14    sdlapp.cpp sdlapp.h sdlinput.cpp sdlinput.h \
[220]15    \
[221]16    debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \
17    debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h
[631]18liblol_a_CPPFLAGS = @LOL_CFLAGS@
[92]19
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