source: trunk/src/Makefile.am @ 132

Last change on this file since 132 was 132, checked in by sam, 11 years ago

Add a debug sprite to the scene.

File size: 943 bytes
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1
2noinst_PROGRAMS = test-map editor
3
4noinst_LIBRARIES = libcommon.a
5
6libcommon_a_SOURCES = \
7    game.cpp game.h tiler.cpp tiler.h tileset.cpp tileset.h \
8    scene.cpp scene.h font.cpp font.h layer.cpp layer.h map.cpp map.h \
9    joystick.cpp joystick.h asset.cpp asset.h ticker.cpp ticker.h \
10    forge.cpp forge.h video.cpp video.h timer.cpp timer.h \
11    profiler.cpp profiler.h \
12    debugfps.cpp debugfps.h debugsprite.cpp debugsprite.h
13libcommon_a_CXXFLAGS = `pkg-config --cflags sdl gl SDL_image`
14
15test_map_SOURCES = test-map.cpp sdlinput.cpp sdlinput.h
16test_map_CXXFLAGS = `pkg-config --cflags sdl gl SDL_image`
17test_map_LDADD = libcommon.a
18test_map_LDFLAGS = `pkg-config --libs sdl gl SDL_image`
19
20editor_SOURCES = gtk/editor.cpp
21editor_CXXFLAGS = `pkg-config --cflags sdl gl SDL_image gtk+-2.0 gtkgl-2.0`
22editor_LDADD = libcommon.a
23editor_LDFLAGS = `pkg-config --libs sdl gl gtk+-2.0 gtkgl-2.0 SDL_image`
24EXTRA_DIST = gtk/editor.xml
25
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