1 | |
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2 | include $(top_srcdir)/build/autotools/common.am |
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3 | |
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4 | SUBDIRS = bullet lua data |
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5 | |
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6 | noinst_LIBRARIES = liblolcore.a |
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7 | |
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8 | liblolcore_a_SOURCES = \ |
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9 | core.h tiler.cpp tiler.h dict.cpp dict.h \ |
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10 | audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \ |
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11 | map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \ |
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12 | tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h \ |
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13 | world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \ |
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14 | profiler.cpp profiler.h text.cpp text.h emitter.cpp emitter.h numeric.h \ |
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15 | worldentity.cpp worldentity.h gradient.cpp gradient.h gradient.lolfx \ |
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16 | platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \ |
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17 | light.cpp light.h \ |
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18 | \ |
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19 | $(liblolcore_headers) \ |
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20 | $(liblolcore_sources) \ |
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21 | \ |
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22 | $(ps3_sources) \ |
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23 | $(xbox_sources) \ |
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24 | $(nacl_sources) \ |
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25 | $(sdl_sources) \ |
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26 | $(d3d9_sources) \ |
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27 | $(android_sources) |
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28 | liblolcore_a_CPPFLAGS = $(AM_CPPFLAGS) -I$(srcdir)/bullet -I$(srcdir)/lua |
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29 | |
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30 | EXTRA_DIST = easymesh/easymesh-scanner.l easymesh/easymesh-parser.y \ |
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31 | gpu/lolfx-scanner.l gpu/lolfx-parser.y |
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32 | |
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33 | liblolcore_headers = \ |
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34 | lol/base/all.h \ |
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35 | lol/base/log.h lol/base/array.h lol/base/types.h lol/base/array.h \ |
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36 | lol/base/assert.h lol/base/string.h lol/base/hash.h lol/base/map.h \ |
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37 | \ |
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38 | lol/math/all.h \ |
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39 | lol/math/functions.h lol/math/vector.h lol/math/half.h lol/math/real.h \ |
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40 | lol/math/remez.h lol/math/math.h lol/math/geometry.h lol/math/interp.h \ |
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41 | lol/math/rand.h \ |
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42 | \ |
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43 | lol/sys/all.h \ |
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44 | lol/sys/init.h lol/sys/file.h lol/sys/thread.h lol/sys/atomic.h \ |
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45 | lol/sys/timer.h \ |
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46 | \ |
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47 | lol/image/all.h \ |
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48 | lol/image/color.h \ |
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49 | \ |
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50 | lol/gpu/all.h \ |
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51 | lol/gpu/shader.h lol/gpu/indexbuffer.h lol/gpu/vertexbuffer.h \ |
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52 | lol/gpu/framebuffer.h lol/gpu/texture.h lol/gpu/lolfx.h \ |
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53 | \ |
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54 | lol/debug/all.h \ |
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55 | lol/debug/line.h \ |
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56 | \ |
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57 | lol/unit.h |
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58 | |
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59 | liblolcore_sources = \ |
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60 | generated/location.hh generated/position.hh generated/stack.hh \ |
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61 | \ |
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62 | application/application.cpp application/application.h \ |
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63 | eglapp.cpp eglapp.h \ |
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64 | \ |
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65 | easymesh/easymesh.cpp easymesh/easymesh.h \ |
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66 | easymesh/csgbsp.cpp easymesh/csgbsp.h \ |
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67 | easymesh/shiny.lolfx easymesh/shinydebugwireframe.lolfx \ |
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68 | easymesh/shinydebuglighting.lolfx easymesh/shinydebugnormal.lolfx \ |
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69 | easymesh/shinydebugUV.lolfx easymesh/shiny_SK.lolfx \ |
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70 | easymesh/easymesh-compiler.cpp easymesh/easymesh-compiler.h \ |
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71 | generated/easymesh-parser.cpp generated/easymesh-parser.h \ |
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72 | generated/easymesh-scanner.cpp \ |
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73 | \ |
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74 | base/assert.cpp base/hash.cpp base/log.cpp base/string.cpp \ |
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75 | \ |
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76 | math/vector.cpp math/real.cpp math/half.cpp math/trig.cpp \ |
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77 | math/geometry.cpp \ |
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78 | \ |
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79 | gpu/shader.cpp gpu/indexbuffer.cpp gpu/vertexbuffer.cpp \ |
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80 | gpu/framebuffer.cpp gpu/texture.cpp \ |
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81 | \ |
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82 | input/input.cpp input/input.h \ |
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83 | input/keyboard.cpp input/keyboard.h \ |
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84 | input/stick.cpp input/stick.h \ |
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85 | \ |
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86 | gpu/defaultmaterial.lolfx \ |
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87 | gpu/tile.lolfx gpu/line.lolfx \ |
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88 | gpu/emptymaterial.lolfx \ |
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89 | gpu/testmaterial.lolfx \ |
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90 | \ |
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91 | gpu/lolfx.cpp \ |
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92 | gpu/lolfx-compiler.cpp gpu/lolfx-compiler.h \ |
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93 | generated/lolfx-parser.cpp generated/lolfx-parser.h \ |
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94 | generated/lolfx-scanner.cpp \ |
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95 | \ |
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96 | mesh/mesh.cpp mesh/mesh.h \ |
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97 | \ |
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98 | sys/init.cpp sys/timer.cpp sys/file.cpp \ |
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99 | sys/threadbase.h \ |
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100 | \ |
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101 | image/image.cpp image/image.h image/image-private.h \ |
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102 | image/codec/gdiplus-image.cpp \ |
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103 | image/codec/ios-image.cpp \ |
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104 | image/codec/dummy-image.cpp \ |
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105 | image/color/cie1931.cpp \ |
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106 | \ |
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107 | loldebug.h \ |
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108 | debug/fps.cpp debug/fps.h debug/lines.cpp \ |
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109 | debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h |
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110 | |
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111 | sdl_sources = \ |
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112 | image/codec/sdl-image.cpp \ |
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113 | platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \ |
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114 | platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h |
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115 | |
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116 | d3d9_sources = \ |
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117 | platform/d3d9/d3d9input.cpp platform/d3d9/d3d9input.h |
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118 | |
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119 | if USE_NACL |
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120 | nacl_sources = \ |
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121 | platform/nacl/nacl-app.cpp platform/nacl/nacl-app.h \ |
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122 | platform/nacl/nacl-instance.cpp platform/nacl/nacl-instance.h \ |
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123 | platform/nacl/nacl-module.cpp \ |
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124 | platform/nacl/opengl_context.cpp platform/nacl/opengl_context.h \ |
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125 | platform/nacl/opengl_context_ptrs.h |
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126 | endif |
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127 | |
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128 | if USE_PS3 |
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129 | ps3_sources = \ |
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130 | image/codec/ps3-image.cpp \ |
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131 | platform/ps3/threadbase.h \ |
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132 | platform/ps3/ps3app.cpp platform/ps3/ps3app.h \ |
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133 | platform/ps3/ps3input.cpp platform/ps3/ps3input.h |
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134 | endif |
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135 | |
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136 | if USE_X360 |
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137 | xbox_sources = \ |
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138 | platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h \ |
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139 | platform/xbox/xboxinput.cpp platform/xbox/xboxinput.h |
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140 | endif |
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141 | |
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142 | android_sources = \ |
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143 | image/codec/android-image.cpp \ |
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144 | platform/android/androidapp.cpp platform/android/androidapp.h |
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145 | |
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